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WoD renaming, White Wolf returns
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<blockquote data-quote="Thomas Shey" data-source="post: 9674812" data-attributes="member: 7026617"><p>I'm not seeing that as true; a few may allow some of them in, but I'd be really surprised to find a werewolf in the Rosicrucians or the Storm Dragons. Maybe the Wicce. Or are you talking PC groups here? What they do doesn't have much to do with the overall thrust of the setting, honestly.</p><p></p><p></p><p></p><p>That's not entirely true, though to what degree its not I'd need to go back and reread my book (it's been two decades since I did anything with it). Some are compatible, but not all. But even if it was, it still favors magic proper too heavily.</p><p></p><p></p><p></p><p>Some of it is simply an issue of power; as I noted Carella did not balance the various options very well; even within human powered characters the difference between a mage and most of the other types is pretty pronounced. You see it a little better in some of the Armageddon groups, but at that point it just shifts it around from Mages to Seraphim being the big dogs of the setting.</p><p></p><p></p><p></p><p>Honestly, I'd rather have that with a system that is going to make it easy to keep everything vaguely in sync and do my own setting than one that has a bunch of setting information but there are too clearly winners and losers.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9674812, member: 7026617"] I'm not seeing that as true; a few may allow some of them in, but I'd be really surprised to find a werewolf in the Rosicrucians or the Storm Dragons. Maybe the Wicce. Or are you talking PC groups here? What they do doesn't have much to do with the overall thrust of the setting, honestly. That's not entirely true, though to what degree its not I'd need to go back and reread my book (it's been two decades since I did anything with it). Some are compatible, but not all. But even if it was, it still favors magic proper too heavily. Some of it is simply an issue of power; as I noted Carella did not balance the various options very well; even within human powered characters the difference between a mage and most of the other types is pretty pronounced. You see it a little better in some of the Armageddon groups, but at that point it just shifts it around from Mages to Seraphim being the big dogs of the setting. Honestly, I'd rather have that with a system that is going to make it easy to keep everything vaguely in sync and do my own setting than one that has a bunch of setting information but there are too clearly winners and losers. [/QUOTE]
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