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General Tabletop Discussion
*Pathfinder & Starfinder
WoD-style virtues and vices for action points
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<blockquote data-quote="Asmor" data-source="post: 3102941" data-attributes="member: 1154"><p>It also puts some onus on the DM to put the party in situations where they can indulge their virtues and vices. It's not always the players' fault that all they do is kick in the door, kill the monster and steal the lewt. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think the way I'd do it is give PCs 3 action points per session (I'm a fan of using action points per session or per adventure), and let them regain them through the virtues and vices. If a player isn't in to roleplaying he can pretty much ignore it. He still gets his 3 action points. And maybe, just maybe, it'll be the mechanical reward he needs to get into character. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Asmor, post: 3102941, member: 1154"] It also puts some onus on the DM to put the party in situations where they can indulge their virtues and vices. It's not always the players' fault that all they do is kick in the door, kill the monster and steal the lewt. :) I think the way I'd do it is give PCs 3 action points per session (I'm a fan of using action points per session or per adventure), and let them regain them through the virtues and vices. If a player isn't in to roleplaying he can pretty much ignore it. He still gets his 3 action points. And maybe, just maybe, it'll be the mechanical reward he needs to get into character. :) [/QUOTE]
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WoD-style virtues and vices for action points
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