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Woe is Me! Shadowforce Archer Cancelled!
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<blockquote data-quote="IllusionaryLunch" data-source="post: 1424049" data-attributes="member: 17271"><p>As far as I can tell, <em>Spycraft 2.0</em> is intended to be clearer, more collected version of the various rules, incorporating all the errata to date, and tidying up some of the crunchier class abilities. This is due out in 2005.</p><p> </p><p>Along with this is rumours of a new setting to go along with it.</p><p> </p><p>There are some other settings in the works, however. New Breed is bringing out the Tele-fantasy-esque <a href="http://www.paddyfield.com/mainstore/searchisbn.php3?q=095461920X" target="_blank">Mission: Highly Improbable</a>. I saw information a while back about plans for a <strong>GI Joe</strong>-esque setting book - <a href="http://www.rpgunited.com/product/spycraft/owc0005.html" target="_blank">Strike Force-7</a>. And there is also <a href="http://ascentstudios.blogspot.com/" target="_blank">Ascent Studios'</a> Project X (and Y, and Z).</p><p> </p><p><a href="http://www.stargatesg1rpg.com/" target="_blank">Stargate</a> is made by the same people and remains powered by Spycraft.</p><p> </p><p>The <strong>Spycraft CCG</strong> is <a href="http://www.gamingreport.com/article.php?sid=12129" target="_blank">due out</a> soonish.</p><p> </p><p>Although I am seriously going to miss the SFA world (you have no idea how much I was hanging out for <strong>Room 39</strong> and the <strong>Russian Confederacy</strong>), I think that there will be more than enough <em>Spycraft</em>-y goodness for me to feast on in the coming years. The rules system absolutely rocks (and everyone who rants about D20M without looking at Spycraft has no idea what they are missing) and the <a href="http://www.alderac.com/forum/" target="_blank">forums</a> are filled with interesting people.</p><p> </p><p>So there you go.</p></blockquote><p></p>
[QUOTE="IllusionaryLunch, post: 1424049, member: 17271"] As far as I can tell, [i]Spycraft 2.0[/i] is intended to be clearer, more collected version of the various rules, incorporating all the errata to date, and tidying up some of the crunchier class abilities. This is due out in 2005. Along with this is rumours of a new setting to go along with it. There are some other settings in the works, however. New Breed is bringing out the Tele-fantasy-esque [url="http://www.paddyfield.com/mainstore/searchisbn.php3?q=095461920X"]Mission: Highly Improbable[/url]. I saw information a while back about plans for a [b]GI Joe[/b]-esque setting book - [url="http://www.rpgunited.com/product/spycraft/owc0005.html"]Strike Force-7[/url]. And there is also [url="http://ascentstudios.blogspot.com/"]Ascent Studios'[/url] Project X (and Y, and Z). [url="http://www.stargatesg1rpg.com/"]Stargate[/url] is made by the same people and remains powered by Spycraft. The [b]Spycraft CCG[/b] is [url="http://www.gamingreport.com/article.php?sid=12129"]due out[/url] soonish. Although I am seriously going to miss the SFA world (you have no idea how much I was hanging out for [b]Room 39[/b] and the [b]Russian Confederacy[/b]), I think that there will be more than enough [i]Spycraft[/i]-y goodness for me to feast on in the coming years. The rules system absolutely rocks (and everyone who rants about D20M without looking at Spycraft has no idea what they are missing) and the [url="http://www.alderac.com/forum/"]forums[/url] are filled with interesting people. So there you go. [/QUOTE]
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