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[WOIN] Archaic Careers Beta For Free (Sort Of)!
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<blockquote data-quote="TildenThorne" data-source="post: 7689377" data-attributes="member: 6781228"><p>I really enjoy this character creation system... Here is my first effort. (This is sort of a standard build type I shoot for when trying a new game)</p><p></p><p>A youthful, ambidextrous sylvan elf knight with a taste for pipeweed</p><p>Medium sentient fey humanoid (grade 5; max dice pool 5d6) - Careers: Noble, Archer, Minstrel, Druid, Knight</p><p>STR: 5 (2d6), AGI: 6 (3d6), END: 6 (3d6), INT: 5 (2d6), LOG 4 (2d6), WIL: 5 (2d6), CHA: 5 (2d6), LUC: 4 (2d6), RAD: 4 (2d6), MAG: 6 (3d6) beasts, lightning</p><p>Health: 30, Soak: 6 (scale mail), Vuln: -, Melee Defense: 14 (20 w/ shield), Ranged Defense: 14 (20 w/ shield), Mental Defense: 11</p><p>Initiative: 2d6, Perception 2d6, Carry: 110 pounds, Speed: 5, Climb: 5, Jump: 12'/5'</p><p>Actions: 2, Natural Damage: 1d6+2</p><p>Longbow: 4d6 (2d6+2 piercing, range 20), Longsword: 4d6 (2d6 slashing), Short Sword: 4d6 (1d6+2 slashing)</p><p>Skills: Bows 2 (1d6), Concentration (1d6), Foresight (1d6), Heraldry (1d6), Infusion (1d6), Movement (1d6), Nature (1d6), Riding (1d6), Stealth (1d6), Swords 2 (1d6)</p><p>Exploits & Traits: Aim, Ambidextrous, Animal Companion - Wolf, Arcane Secret - Lightning, Bonded Mount, Fey, Healthy, Instrument, Natural Affinity - Beasts, Rapid Shot, Silver Spoon, Trance, Unimpeded, Young</p><p>Gear: high quality musical instrument (crwth), large shield, longbow, longsword, scale mail, short sword, superior quality clothes; some remaining gold coins.</p><p></p><p>I believe I got it all right... A way to attack twice in melee and at range... A cool mount... A wolf just making sure no one talks tough... A way to make cash (and friends) at the inn (music)... And I am hoping the magical skills to add a little lightning to my weapon attacks (maybe?) and play with some movement effects (hopefully on my mount and wolf?)... I think I am understanding magic but I still have no idea how spells work yet... But that is what I was thinking when I purchased those magic skills (Infusion, Movement and the Secrets of Beasts and Lightning).</p><p>I really have to say... I may have tried to cover too much ground, but I checked the pre-made characters and this seems to hold up ok... But, this character just looks to be a LOT OF FUN out of the gate! I may change my tune after I get to play the idea (if ever) but WOW! You do not usually get to have this much fun right off the starting line!</p><p>I am now VERY excited to see the rest of this game system... Play with the spell rules... And see if this motley pile of numbers and a cliché habit will actually play well with others <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>Anyway... Great work so far... Looking forward to see how this looks in the end!</p></blockquote><p></p>
[QUOTE="TildenThorne, post: 7689377, member: 6781228"] I really enjoy this character creation system... Here is my first effort. (This is sort of a standard build type I shoot for when trying a new game) A youthful, ambidextrous sylvan elf knight with a taste for pipeweed Medium sentient fey humanoid (grade 5; max dice pool 5d6) - Careers: Noble, Archer, Minstrel, Druid, Knight STR: 5 (2d6), AGI: 6 (3d6), END: 6 (3d6), INT: 5 (2d6), LOG 4 (2d6), WIL: 5 (2d6), CHA: 5 (2d6), LUC: 4 (2d6), RAD: 4 (2d6), MAG: 6 (3d6) beasts, lightning Health: 30, Soak: 6 (scale mail), Vuln: -, Melee Defense: 14 (20 w/ shield), Ranged Defense: 14 (20 w/ shield), Mental Defense: 11 Initiative: 2d6, Perception 2d6, Carry: 110 pounds, Speed: 5, Climb: 5, Jump: 12'/5' Actions: 2, Natural Damage: 1d6+2 Longbow: 4d6 (2d6+2 piercing, range 20), Longsword: 4d6 (2d6 slashing), Short Sword: 4d6 (1d6+2 slashing) Skills: Bows 2 (1d6), Concentration (1d6), Foresight (1d6), Heraldry (1d6), Infusion (1d6), Movement (1d6), Nature (1d6), Riding (1d6), Stealth (1d6), Swords 2 (1d6) Exploits & Traits: Aim, Ambidextrous, Animal Companion - Wolf, Arcane Secret - Lightning, Bonded Mount, Fey, Healthy, Instrument, Natural Affinity - Beasts, Rapid Shot, Silver Spoon, Trance, Unimpeded, Young Gear: high quality musical instrument (crwth), large shield, longbow, longsword, scale mail, short sword, superior quality clothes; some remaining gold coins. I believe I got it all right... A way to attack twice in melee and at range... A cool mount... A wolf just making sure no one talks tough... A way to make cash (and friends) at the inn (music)... And I am hoping the magical skills to add a little lightning to my weapon attacks (maybe?) and play with some movement effects (hopefully on my mount and wolf?)... I think I am understanding magic but I still have no idea how spells work yet... But that is what I was thinking when I purchased those magic skills (Infusion, Movement and the Secrets of Beasts and Lightning). I really have to say... I may have tried to cover too much ground, but I checked the pre-made characters and this seems to hold up ok... But, this character just looks to be a LOT OF FUN out of the gate! I may change my tune after I get to play the idea (if ever) but WOW! You do not usually get to have this much fun right off the starting line! I am now VERY excited to see the rest of this game system... Play with the spell rules... And see if this motley pile of numbers and a cliché habit will actually play well with others ;) Anyway... Great work so far... Looking forward to see how this looks in the end! [/QUOTE]
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