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[WOIN] Battle system for Broadsiding sailing ships
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<blockquote data-quote="daniiren" data-source="post: 7598857" data-attributes="member: 6874256"><p>Something you could do if the PCs acquire for themselves a ship of the line is make it difficult for them to recruit enough good crewmen to properly man the vessel, leaving them with the option of a smaller ship with good crew or a larger ship with not such a good crew. In terms of upgrading guns, I think a small ship would have difficulty in carrying anything heavier than, say, 16-pounders, while a ship of the line would probably start with mainly 24s and have the option of upgrades to 32s. You could also (as you originally pointed out) mix and match between carronades, cannonades, maybe some mortars, and the aforementioned rockets, which would make a ship more a jack-of-all-trades rather than a focused sinking machine.</p></blockquote><p></p>
[QUOTE="daniiren, post: 7598857, member: 6874256"] Something you could do if the PCs acquire for themselves a ship of the line is make it difficult for them to recruit enough good crewmen to properly man the vessel, leaving them with the option of a smaller ship with good crew or a larger ship with not such a good crew. In terms of upgrading guns, I think a small ship would have difficulty in carrying anything heavier than, say, 16-pounders, while a ship of the line would probably start with mainly 24s and have the option of upgrades to 32s. You could also (as you originally pointed out) mix and match between carronades, cannonades, maybe some mortars, and the aforementioned rockets, which would make a ship more a jack-of-all-trades rather than a focused sinking machine. [/QUOTE]
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[WOIN] Battle system for Broadsiding sailing ships
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