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WOIN-d20 Conversion Guide (Monsters)
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<blockquote data-quote="Morrus" data-source="post: 6857777" data-attributes="member: 1"><p>Let''s try one. Magic Missile!</p><p></p><p><strong>Pathfinder spell:</strong></p><p></p><p>School evocation [force]; Level sorcerer/wizard 1</p><p>Casting Time 1 standard action</p><p>Components V, S</p><p>Range medium (100 ft. + 10 ft./level)</p><p>Targets up to five creatures, no two of which can be more than 15 ft. apart</p><p>Duration instantaneous</p><p>Saving Throw none; Spell Resistance yes</p><p>A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage.</p><p></p><p>The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can't be singled out. Objects are not damaged by the spell.</p><p></p><p>For every two caster levels beyond 1st, you gain an additional missile—two at 3rd level, three at 5th, four at 7th, and the maximum of five missiles at 9th level or higher. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you check for spell resistance or roll damage.</p><p></p><p><strong>WOIN Version</strong></p><p><em>Evoke Force</em></p><p>Requires <em>evocation</em> 2 (1d6)</p><p></p><p>Casting time 2 actions (0 MP)</p><p>Components N/A</p><p>Range 100' (4 MP) (extra MP gets you the extra range)</p><p>Target 1 creature (0 MP) (extra MP gets you the extra missiles/area)</p><p>Duration instant (0 MP)</p><p></p><p>MAG v RANGED DEFENSE. 1d6 damage. (2 MP) (about as close to 1d4+1 as you can get with d6s)</p><p></p><p>Hmmm. That comes to 6 MP. And it's a first level Pathfinder spell. That's a long way from 2MP. You can get it down to 3MP by making it a really close range spell (10').</p><p></p><p>That said, a grade 5 (starting ) WOIN character with, say, 6 MAG, has 24 MP. I think a first level 3.x spell is more in the region of 4 MP or so. If you multiple the level by 4 instead of doubling it, it feels much closer. Then again, 5th level spells end up bring 20MP which is really high. Flat vs. expanding scale again!</p></blockquote><p></p>
[QUOTE="Morrus, post: 6857777, member: 1"] Let''s try one. Magic Missile! [B]Pathfinder spell:[/B] School evocation [force]; Level sorcerer/wizard 1 Casting Time 1 standard action Components V, S Range medium (100 ft. + 10 ft./level) Targets up to five creatures, no two of which can be more than 15 ft. apart Duration instantaneous Saving Throw none; Spell Resistance yes A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can't be singled out. Objects are not damaged by the spell. For every two caster levels beyond 1st, you gain an additional missile—two at 3rd level, three at 5th, four at 7th, and the maximum of five missiles at 9th level or higher. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you check for spell resistance or roll damage. [B]WOIN Version[/B] [I]Evoke Force[/I] Requires [I]evocation[/I] 2 (1d6) Casting time 2 actions (0 MP) Components N/A Range 100' (4 MP) (extra MP gets you the extra range) Target 1 creature (0 MP) (extra MP gets you the extra missiles/area) Duration instant (0 MP) MAG v RANGED DEFENSE. 1d6 damage. (2 MP) (about as close to 1d4+1 as you can get with d6s) Hmmm. That comes to 6 MP. And it's a first level Pathfinder spell. That's a long way from 2MP. You can get it down to 3MP by making it a really close range spell (10'). That said, a grade 5 (starting ) WOIN character with, say, 6 MAG, has 24 MP. I think a first level 3.x spell is more in the region of 4 MP or so. If you multiple the level by 4 instead of doubling it, it feels much closer. Then again, 5th level spells end up bring 20MP which is really high. Flat vs. expanding scale again! [/QUOTE]
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