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WOIN OLD MP Cost for close range Sleep spell, and is it Compel or Enchant or either?
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<blockquote data-quote="JediMasterGunner" data-source="post: 7196723" data-attributes="member: 67229"><p>We dove into magic use in today's session and I have some questions. The player with the caster is dynamic and clever, and I am not worried about using magic or clever mundane gear to circumvent challenges. But, I am running the game as a test/sample to get the group to try non-d20 stuff and want to be sure we are doing things as intended. </p><p></p><p>I want to check the MP cost for a Sleep spell a PC is using. If it is correct, that is fine, but it seems too inexpensive. My thought is if Firebolt costs 5 points just for 1d6 damage Sleep for a minute is at least that much. </p><p></p><p>He wanted to put a bodyguard asleep for a minute. The caster walked adjacent to him and cast the spell. The player read across the first two lines of the casting statistics table.</p><p></p><p>Here is how he described it: Compel Person (Sleep)</p><p></p><p>MP: 0 since it is a simple 1-word command ("Sleep")</p><p>Duration: 1 minute or concentration, and he says it will be a minute</p><p>Range: touch (doesn't require attack, just within 5' of target)</p><p>Target: 1 creature</p><p>Casting Time: 2 actions (reduced to 1 action for Wand of Compel)</p><p></p><p>First, for the 0 cost Duration, is it 1 minute OR concentration, whichever ends first? Or is it pick one or the other at casting?</p><p></p><p>I am a WOIN EONS Patreon subscriber and in the EONS 16 Arcane Spells the D&D Sleep spell is converted at MP 6 with the Enchant skill and 2 of those points are for a moderate charm.</p><p></p><p>If he is putting someone deep into the Drowsiness track with one action, and seems more like an Enchantment skill. But, I can see Enchantment and Compulsion might be two ways to approach the same effect. </p><p></p><p><strong>Charm<em>* [creature].</em></strong> Inflict a WIL-based condition for 1 MP per severity level.</p><p></p><p>So it seems like a minimum of 2 or 3 MP: Drowsy > Snoozing > Sleeping (to sleep during a loud fight)</p><p></p><p>Finally, if he wants to add the Discerning Enhancement, is it 1 MP per ally or 1 MP for the whole spell?</p></blockquote><p></p>
[QUOTE="JediMasterGunner, post: 7196723, member: 67229"] We dove into magic use in today's session and I have some questions. The player with the caster is dynamic and clever, and I am not worried about using magic or clever mundane gear to circumvent challenges. But, I am running the game as a test/sample to get the group to try non-d20 stuff and want to be sure we are doing things as intended. I want to check the MP cost for a Sleep spell a PC is using. If it is correct, that is fine, but it seems too inexpensive. My thought is if Firebolt costs 5 points just for 1d6 damage Sleep for a minute is at least that much. He wanted to put a bodyguard asleep for a minute. The caster walked adjacent to him and cast the spell. The player read across the first two lines of the casting statistics table. Here is how he described it: Compel Person (Sleep) MP: 0 since it is a simple 1-word command ("Sleep") Duration: 1 minute or concentration, and he says it will be a minute Range: touch (doesn't require attack, just within 5' of target) Target: 1 creature Casting Time: 2 actions (reduced to 1 action for Wand of Compel) First, for the 0 cost Duration, is it 1 minute OR concentration, whichever ends first? Or is it pick one or the other at casting? I am a WOIN EONS Patreon subscriber and in the EONS 16 Arcane Spells the D&D Sleep spell is converted at MP 6 with the Enchant skill and 2 of those points are for a moderate charm. If he is putting someone deep into the Drowsiness track with one action, and seems more like an Enchantment skill. But, I can see Enchantment and Compulsion might be two ways to approach the same effect. [B]Charm[I]* [creature].[/I][/B] Inflict a WIL-based condition for 1 MP per severity level. So it seems like a minimum of 2 or 3 MP: Drowsy > Snoozing > Sleeping (to sleep during a loud fight) Finally, if he wants to add the Discerning Enhancement, is it 1 MP per ally or 1 MP for the whole spell? [/QUOTE]
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WOIN OLD MP Cost for close range Sleep spell, and is it Compel or Enchant or either?
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