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<blockquote data-quote="Steven Barker" data-source="post: 7526484" data-attributes="member: 6958504"><p>Hmm, I just bought N.O.W. yesterday (Black Friday sales started early!) and I see that the Alcoholic trait has changed slightly from how it was in N.E.W. v1.2. It now gives you +2 SOAK all the time, and just vaguely asserts that you do a lot of drinking. You don't need to be specifically drunk to get the bonus, so it's now pretty much what Tough-as-Nails wishes it could be, with only negative roleplay consequences to (maybe) hold it back. (Alas, Tough-as-Nails is not clarified, and I'm still not really sure what "a +2 natural Soak bonus which stacks with any other Soak scores you may have" means.) A few other traits have minor wording changes, but none that appear to have mechanical effects.</p></blockquote><p></p>
[QUOTE="Steven Barker, post: 7526484, member: 6958504"] Hmm, I just bought N.O.W. yesterday (Black Friday sales started early!) and I see that the Alcoholic trait has changed slightly from how it was in N.E.W. v1.2. It now gives you +2 SOAK all the time, and just vaguely asserts that you do a lot of drinking. You don't need to be specifically drunk to get the bonus, so it's now pretty much what Tough-as-Nails wishes it could be, with only negative roleplay consequences to (maybe) hold it back. (Alas, Tough-as-Nails is not clarified, and I'm still not really sure what "a +2 natural Soak bonus which stacks with any other Soak scores you may have" means.) A few other traits have minor wording changes, but none that appear to have mechanical effects. [/QUOTE]
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