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General Tabletop Discussion
Character Builds & Optimization
Wolf Companion Build
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<blockquote data-quote="Primitive Screwhead" data-source="post: 5732237" data-attributes="member: 20805"><p>Welcome to the boards!</p><p></p><p> I have a couple questions on your build prior to a full response...</p><p>Is this for one of your characters like a druid animal companion? what level are you looking at pinning this creature at?</p><p></p><p> I happen to be playing a Druid with a companion Wolf... It works pretty good using the Essentials version that has a real animal companions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> On to your build... and since you don't know me from Adam, let me preface to saw that these comments are meant as constructive criticism. </p><p></p><p> As a DM, the way I create companion characters tends to be to take the appropriate standard monster, trim down the powers to be easy to handle, and cut the hit points in half. There is a level 2 grey wolf skirmisher that makes a good start, and a good point to compare against your build.</p><p></p><p> Using that to compare, your build is way overpowered. The Wolf's basic attack reads:</p><p>1D6+2 damage. If the wolf has combat advantage against the target, the target falls prone. A prone target takes 1d6 extra damage from this attack.</p><p></p><p>I would be tempted to give a aura that causes adjacent enemies to grant combat advantage to allies of the Wolf.</p><p></p><p>definitely drop the dark vision and group awareness. Wild step is a cool addition, one that I would grant to the normal monster most of the time.</p><p></p><p>Also drop the Daily. that is too much for a mere wolf.</p><p></p><p>More when I know more about your intent!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 5732237, member: 20805"] Welcome to the boards! I have a couple questions on your build prior to a full response... Is this for one of your characters like a druid animal companion? what level are you looking at pinning this creature at? I happen to be playing a Druid with a companion Wolf... It works pretty good using the Essentials version that has a real animal companions :) On to your build... and since you don't know me from Adam, let me preface to saw that these comments are meant as constructive criticism. As a DM, the way I create companion characters tends to be to take the appropriate standard monster, trim down the powers to be easy to handle, and cut the hit points in half. There is a level 2 grey wolf skirmisher that makes a good start, and a good point to compare against your build. Using that to compare, your build is way overpowered. The Wolf's basic attack reads: 1D6+2 damage. If the wolf has combat advantage against the target, the target falls prone. A prone target takes 1d6 extra damage from this attack. I would be tempted to give a aura that causes adjacent enemies to grant combat advantage to allies of the Wolf. definitely drop the dark vision and group awareness. Wild step is a cool addition, one that I would grant to the normal monster most of the time. Also drop the Daily. that is too much for a mere wolf. More when I know more about your intent! [/QUOTE]
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