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Wolfgang Baur Re: Copper Bits and Gleaming Hoards
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<blockquote data-quote="TheAuldGrump" data-source="post: 3054274" data-attributes="member: 6957"><p>Ah challenge treasures and appraisable treasures. There was a Warhammer Fantasy Roleplaying game that I ran where the party leader routinely gave away the most valuable treasures out of pure laziness and ignorance - even when the other players were going 'No! Don't do it!' Giving away the cask of Brettonian brandy to an NPC ogre....</p><p></p><p>False treasures - when the PCs realize that the painting is merely a forgery of a great work, which becomes a semi/pseudo/sort of challenge treasure when the rogue pawns it off on another sucker.....</p><p></p><p>And Mr. Bauer did miss one last group of treasures - expendables. Scrolls, wands, potions - all items that wil be used up during the course of adventures, but also make the job of adventuring more enjoyable. I have seen a wizard hoard his wand of Fireballs with one charge remaining from 2nd level to 4th, always saving it for that special occassion when it might save the party's bacon... and darned glad he did when the PCs were facing otherwise an otherwise overpowering number of foes.</p><p></p><p>I really like the idea of the Treasure Curve, I have been doing something similar for monsters since an article by Monte Cook in Dungeon Magazine, so why <em>not</em> do it with treasure as well?</p><p></p><p>Over all, I would say that it was a good article.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 3054274, member: 6957"] Ah challenge treasures and appraisable treasures. There was a Warhammer Fantasy Roleplaying game that I ran where the party leader routinely gave away the most valuable treasures out of pure laziness and ignorance - even when the other players were going 'No! Don't do it!' Giving away the cask of Brettonian brandy to an NPC ogre.... False treasures - when the PCs realize that the painting is merely a forgery of a great work, which becomes a semi/pseudo/sort of challenge treasure when the rogue pawns it off on another sucker..... And Mr. Bauer did miss one last group of treasures - expendables. Scrolls, wands, potions - all items that wil be used up during the course of adventures, but also make the job of adventuring more enjoyable. I have seen a wizard hoard his wand of Fireballs with one charge remaining from 2nd level to 4th, always saving it for that special occassion when it might save the party's bacon... and darned glad he did when the PCs were facing otherwise an otherwise overpowering number of foes. I really like the idea of the Treasure Curve, I have been doing something similar for monsters since an article by Monte Cook in Dungeon Magazine, so why [i]not[/i] do it with treasure as well? Over all, I would say that it was a good article. The Auld Grump [/QUOTE]
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Wolfgang Baur Re: Copper Bits and Gleaming Hoards
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