Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Wolfgang Baur's Open Design #3 down to Ghouls vs. City-State
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Glyfair" data-source="post: 3386839" data-attributes="member: 53"><p>Wolfgang has brought his <a href="http://customadventure.livejournal.com/" target="_blank">Open Design Project</a> options down to <em>The City-State of Zobeck</em> or <em>The Empire of the Ghouls</em>. Both of these are huge projects and have a high minimum amount of patronage requirements, so we still need more patrons before either project is greenlighted, with less than a month until the deadline.</p><p></p><p>As a patron of both previous adventures, I can say these are very worthwhile projects. Wolfgang is regularly tweaking the presentation and options. With <em>Castle Shadowcrag</em> he's presented an encounter type I haven't seen used in any other projects before, even though it's very traditional for adventures in books, movies and TV. I think the project is worthwhile just on that experimental concept.</p><p></p><p>Also, for the first time he's put it up at Lulu.com at cost (since we already paid for the adventure). For my patronage I have a quality adventure in PDF, and I can get it printed in a quality format and shipped to me for less than $10 more if I wish that route (and I did take advantage of the option).</p><p></p><p>Also, I believe that patron of future projects will have the option of purchasing Castle Shadowcrag as well (alas, <em>Steam & Brass</em> is only for patrons of the original project).</p><p></p><p>The two possible options are:</p><p></p><p><strong>The City-State of Zobeck</strong>: All Levels of Play</p><p></p><p>A regional and magic sourcebook for the Free City of Zobeck first described in “Steam & Brass”. The usual NPCs, adventure hooks, and major locations are just a small slice of the setting. A big section focuses on rules for things that make Zobeck unique, such as the star & shadow school of magic, clockwork magic, and rules for kobold and skinshifter PCs.</p><p> The campaign section describes the local pantheon and provides a regional gazetteer that outlines the giant-dominated cities of Nordheim, the elven River Court, the trading hubs of the Seven Cities, the dwarven stronghold of Bernau, the necropolitans of Morgau & Doresh, and the magocracy of Allain. Includes a two-page city map and a full-page regional map showing trade routes, cities, and kingdoms.</p><p> Because I love monsters, it includes 12 new ones: reaver dwarves, the lorelei, cave and lightning dragons, new clockwork creatures, and slaver giants, plus the shadow fey, reaver angel, and steam golem from prior Open Designs.</p><p> At roughly 70,000 words with complex mechanical design and worldbuilding, "City-State" will take five or six months to write. This one is loaded with plug-and-play pieces for any campaign.</p><p></p><p><strong>The Empire of the Ghouls</strong>: Suggested Levels 8-12</p><p></p><p>This Underdark adventure pits the party against a civilization of intelligent, shadow-powered, hideously strong ghouls who dominate the Underdark and have enslaved gnomes, dwarves, and even the drow. They are now ready to seize a city of cloakers, a place of hanging stalagtites and elder cloakers who control an ancient artifact. If the ghouls seize it, their power will double, and shadow-walking assassins will soon become commonplace on the surface world. The party must enter the Underdark, survive, and destroy the ghoul empire at its heart.</p><p> Probably at least 60,000 words long, "Empire" will take a minimum five months to write.</p></blockquote><p></p>
[QUOTE="Glyfair, post: 3386839, member: 53"] Wolfgang has brought his [url=http://customadventure.livejournal.com/]Open Design Project[/url] options down to [I]The City-State of Zobeck[/I] or [I]The Empire of the Ghouls[/I]. Both of these are huge projects and have a high minimum amount of patronage requirements, so we still need more patrons before either project is greenlighted, with less than a month until the deadline. As a patron of both previous adventures, I can say these are very worthwhile projects. Wolfgang is regularly tweaking the presentation and options. With [I]Castle Shadowcrag[/I] he's presented an encounter type I haven't seen used in any other projects before, even though it's very traditional for adventures in books, movies and TV. I think the project is worthwhile just on that experimental concept. Also, for the first time he's put it up at Lulu.com at cost (since we already paid for the adventure). For my patronage I have a quality adventure in PDF, and I can get it printed in a quality format and shipped to me for less than $10 more if I wish that route (and I did take advantage of the option). Also, I believe that patron of future projects will have the option of purchasing Castle Shadowcrag as well (alas, [I]Steam & Brass[/I] is only for patrons of the original project). The two possible options are: [B]The City-State of Zobeck[/b]: All Levels of Play A regional and magic sourcebook for the Free City of Zobeck first described in “Steam & Brass”. The usual NPCs, adventure hooks, and major locations are just a small slice of the setting. A big section focuses on rules for things that make Zobeck unique, such as the star & shadow school of magic, clockwork magic, and rules for kobold and skinshifter PCs. The campaign section describes the local pantheon and provides a regional gazetteer that outlines the giant-dominated cities of Nordheim, the elven River Court, the trading hubs of the Seven Cities, the dwarven stronghold of Bernau, the necropolitans of Morgau & Doresh, and the magocracy of Allain. Includes a two-page city map and a full-page regional map showing trade routes, cities, and kingdoms. Because I love monsters, it includes 12 new ones: reaver dwarves, the lorelei, cave and lightning dragons, new clockwork creatures, and slaver giants, plus the shadow fey, reaver angel, and steam golem from prior Open Designs. At roughly 70,000 words with complex mechanical design and worldbuilding, "City-State" will take five or six months to write. This one is loaded with plug-and-play pieces for any campaign. [B]The Empire of the Ghouls[/b]: Suggested Levels 8-12 This Underdark adventure pits the party against a civilization of intelligent, shadow-powered, hideously strong ghouls who dominate the Underdark and have enslaved gnomes, dwarves, and even the drow. They are now ready to seize a city of cloakers, a place of hanging stalagtites and elder cloakers who control an ancient artifact. If the ghouls seize it, their power will double, and shadow-walking assassins will soon become commonplace on the surface world. The party must enter the Underdark, survive, and destroy the ghoul empire at its heart. Probably at least 60,000 words long, "Empire" will take a minimum five months to write. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Wolfgang Baur's Open Design #3 down to Ghouls vs. City-State
Top