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<blockquote data-quote="jekessler" data-source="post: 3542641" data-attributes="member: 43061"><p>Oh, I dunno. Seems to have plenty of substance, some of it exaggerated to make his (humorous) points of course, as well as being pretty funny (and this from a guy who did write for the book).</p><p></p><p>I mean, he correctly points out no overarching plots - though misses that there are a number of multi-part plots and larger 'quests' in each section. this is not an 'open the book and play' setup like WLD was, to a certain extent. If you were expecting more of the same, you WOULD be disappointed. but that isn't what WLC was trying to be. Though I wish they did leave out the mandatory list of valuables in each described location, which is what the reviewer seems to count as a precise list of all coins in the city. </p><p></p><p>He correctly calls it to task for the editing errors - the worst I think are the main maps, which isn't initially apparent unless you look inside the cover at the collected versions side by side - some of them don't even line up! I can only guess that there were oversights in the transition between developers, since this book had the initial writing for it done before the downsizing of '05 which saw the original lead developer leave. These are the same maps we were working from initially, which I had thought were going to be revised during the consolidation of the material from all the districts, but apparently that got missed in the confusion.</p><p></p><p>I can only picture the look on their faces when they put the maps together for the final layout and realized that! </p><p></p><p>Which is not to say the maps aren't usable or look OK individually. They are and they do. But when they don't line up, the results looks sloppy, and don't engender confidence in the rest, I'm sure.</p><p></p><p>Still, there is a lot of interesting work in there, and a lot that is eminently stealable, which I think may have been the point of not setting the city in any particular world. I admit I've not looked through the entire book yet myself, but I think in the end you'll find in this case the though whole is not greater than the sum of the parts, there is still plenty of superior pieces to choose from and weave together a grand story of your own.</p><p></p><p>Jack</p></blockquote><p></p>
[QUOTE="jekessler, post: 3542641, member: 43061"] Oh, I dunno. Seems to have plenty of substance, some of it exaggerated to make his (humorous) points of course, as well as being pretty funny (and this from a guy who did write for the book). I mean, he correctly points out no overarching plots - though misses that there are a number of multi-part plots and larger 'quests' in each section. this is not an 'open the book and play' setup like WLD was, to a certain extent. If you were expecting more of the same, you WOULD be disappointed. but that isn't what WLC was trying to be. Though I wish they did leave out the mandatory list of valuables in each described location, which is what the reviewer seems to count as a precise list of all coins in the city. He correctly calls it to task for the editing errors - the worst I think are the main maps, which isn't initially apparent unless you look inside the cover at the collected versions side by side - some of them don't even line up! I can only guess that there were oversights in the transition between developers, since this book had the initial writing for it done before the downsizing of '05 which saw the original lead developer leave. These are the same maps we were working from initially, which I had thought were going to be revised during the consolidation of the material from all the districts, but apparently that got missed in the confusion. I can only picture the look on their faces when they put the maps together for the final layout and realized that! Which is not to say the maps aren't usable or look OK individually. They are and they do. But when they don't line up, the results looks sloppy, and don't engender confidence in the rest, I'm sure. Still, there is a lot of interesting work in there, and a lot that is eminently stealable, which I think may have been the point of not setting the city in any particular world. I admit I've not looked through the entire book yet myself, but I think in the end you'll find in this case the though whole is not greater than the sum of the parts, there is still plenty of superior pieces to choose from and weave together a grand story of your own. Jack [/QUOTE]
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