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<blockquote data-quote="Tom Cashel" data-source="post: 1883479" data-attributes="member: 321"><p>The thread title had me expecting a blow-by-blow description of a recent catfight.</p><p></p><p>Of the four women who've played in my group in the past two-three years, one of them was a great asset to the group, but became less so when she developed a crush on me, decided that I shouldn't be marrying my fiancee because we obviously weren't right for each other, and despite being a friend outside the game made her opinions known. I shed no tears when she moved to another city.</p><p></p><p>One was part of a husband-wife duo. He played a low INT, low WIS fighter (skillfully and entertainingly, I thought), and she spent whole sessions berating him (while he good-naturedly accepted it) and issuing orders to the rest of the group. When she finally threw a tantrum at things not going precisely her way in combat--and vented on my miniatures!--she was asked not to return. We couldn't think of a good way to keep her husband, though, so both were cut loose.</p><p></p><p>The third was a work-acquaintance of another (male) player. The few times she showed up, she spent most of the day remarking on how she'd rather be outdoors on Saturday afternoon, incessantly asking when we would be finished, and suggesting that if we were going to be at this for so long we should at least be drinking bottles of red wine. Eventually I stopped inviting her.</p><p></p><p>The fourth was a co-worker of two of us. She's very friendly, a sci-fi fan, went out and bought a PHB right away. I had high hopes. Once she'd been playing for three months and hadn't yet picked equipment, figured out how much money her character had or what her combat bonuses were, or even (we discovered) cracked open the book at all...I had to explain to her that there's a baseline effort required to play in the game, and she was not meeting it. Felt bad about it, but hey...we gave her <em>three months</em> and she hadn't even looked at any rules yet. We were helpful about explaining things during sessions, but when we realized it was going to be like that for the duration she was politely asked not to play.</p><p></p><p>Now our group is 100% male, we play on Wednesday evenings, and it's called "Poker Night" or Guys' Night (we sometimes break from the RPGs for card or board games). It's working great so far and gives us a night out from wives, girlfriends and children (which I un-chauvinistically believe is a healthy thing for people and relationships).</p><p></p><p></p><p></p><p>True. Just not on Game Night.</p><p></p><p>And yes, we have lots of cooties.</p></blockquote><p></p>
[QUOTE="Tom Cashel, post: 1883479, member: 321"] The thread title had me expecting a blow-by-blow description of a recent catfight. Of the four women who've played in my group in the past two-three years, one of them was a great asset to the group, but became less so when she developed a crush on me, decided that I shouldn't be marrying my fiancee because we obviously weren't right for each other, and despite being a friend outside the game made her opinions known. I shed no tears when she moved to another city. One was part of a husband-wife duo. He played a low INT, low WIS fighter (skillfully and entertainingly, I thought), and she spent whole sessions berating him (while he good-naturedly accepted it) and issuing orders to the rest of the group. When she finally threw a tantrum at things not going precisely her way in combat--and vented on my miniatures!--she was asked not to return. We couldn't think of a good way to keep her husband, though, so both were cut loose. The third was a work-acquaintance of another (male) player. The few times she showed up, she spent most of the day remarking on how she'd rather be outdoors on Saturday afternoon, incessantly asking when we would be finished, and suggesting that if we were going to be at this for so long we should at least be drinking bottles of red wine. Eventually I stopped inviting her. The fourth was a co-worker of two of us. She's very friendly, a sci-fi fan, went out and bought a PHB right away. I had high hopes. Once she'd been playing for three months and hadn't yet picked equipment, figured out how much money her character had or what her combat bonuses were, or even (we discovered) cracked open the book at all...I had to explain to her that there's a baseline effort required to play in the game, and she was not meeting it. Felt bad about it, but hey...we gave her [I]three months[/I] and she hadn't even looked at any rules yet. We were helpful about explaining things during sessions, but when we realized it was going to be like that for the duration she was politely asked not to play. Now our group is 100% male, we play on Wednesday evenings, and it's called "Poker Night" or Guys' Night (we sometimes break from the RPGs for card or board games). It's working great so far and gives us a night out from wives, girlfriends and children (which I un-chauvinistically believe is a healthy thing for people and relationships). True. Just not on Game Night. And yes, we have lots of cooties. [/QUOTE]
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