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<blockquote data-quote="Darklone" data-source="post: 1393924" data-attributes="member: 1372"><p>Ok. Now all the others (nearly all the others) have said: It's baad, baad, baaaaad.</p><p></p><p>I agree. But I don't think that would really help you now. </p><p></p><p>I played in one campaign where three newbies got level 5-6 chars and the big buddies in the group were level 11 (wiz8/clr3)(with a level 7 dwarven ftr henchman), clr9, ftr9 (with level 6 henchman). It was horrible. I worked hard, chose a multiclassed character to contribute anything at all... and everyone accused me to be a real bad munchkin <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>Probably I was too good.</p><p></p><p>The other group had level 2 chars and one level 5, later 6 char. Sounds familiar, eh? It worked well. Why? The campaign was customtailored. The level 6 dude was old and frail, the other were youngsters. The real big baddies were chasing the group around the whole continent, and the usual encounters on the way challenged the group not too much.</p><p></p><p>Why? The level 6 dude was MUTE. (That was a nice idea of one of my PBeM chars so I took it for a tabletop group as well). At level 6 he finally took Silent Spell ... before that, noone knew that he could cast real spells (except for a Cure Light wounds from his wand now and then) at all. All he did usually was scribing scrolls and casting them later.</p><p></p><p>Give out XPs for everyone separately and the young ones will catch up soon.</p><p></p><p>So my advice: Do something like that. Talk with the player to avoid making his char a powerhorse. Tailor the campaign to this group.</p><p></p><p>If you want more advice, ask and please supply some more infos about the chars and the campaign.</p></blockquote><p></p>
[QUOTE="Darklone, post: 1393924, member: 1372"] Ok. Now all the others (nearly all the others) have said: It's baad, baad, baaaaad. I agree. But I don't think that would really help you now. I played in one campaign where three newbies got level 5-6 chars and the big buddies in the group were level 11 (wiz8/clr3)(with a level 7 dwarven ftr henchman), clr9, ftr9 (with level 6 henchman). It was horrible. I worked hard, chose a multiclassed character to contribute anything at all... and everyone accused me to be a real bad munchkin :D Probably I was too good. The other group had level 2 chars and one level 5, later 6 char. Sounds familiar, eh? It worked well. Why? The campaign was customtailored. The level 6 dude was old and frail, the other were youngsters. The real big baddies were chasing the group around the whole continent, and the usual encounters on the way challenged the group not too much. Why? The level 6 dude was MUTE. (That was a nice idea of one of my PBeM chars so I took it for a tabletop group as well). At level 6 he finally took Silent Spell ... before that, noone knew that he could cast real spells (except for a Cure Light wounds from his wand now and then) at all. All he did usually was scribing scrolls and casting them later. Give out XPs for everyone separately and the young ones will catch up soon. So my advice: Do something like that. Talk with the player to avoid making his char a powerhorse. Tailor the campaign to this group. If you want more advice, ask and please supply some more infos about the chars and the campaign. [/QUOTE]
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