Backstory:
Older, wiser adventurers steal the Mattus Essendi (henceforth ME), a gigantic falchion from Solven the Grey, Shadowmage, foiling his plan to use the weapon to rip open the space between planes and allow the plane of Shadow to wash over the Prime. They secret it in the permanent dead magic area centered on the alehouse belonging to their bard.
Campiagn begins:
Gnomish wizard from said party hires the fledgling PC’s to steal the ME as a prank on his adventuring colleague. The PC’s oblige and as soon as the wagon carrying the ME clears the village they are beset by shadow goblins who take the ME from them. They are summoned to appear before the older party, they and the gnome wizard are scolded. The older adventurers leave for the plane of shadow to right things.
Campaign advances:
The older adventurers direct the PC’s to Solven’s prime hideaway to steal something they need back on Shadow, the PC’s do so, but before they can make the rendez-vous Solven manages to use the ME to rip open the fabric and Shadow washes over the prime. They hideout in the very same alehouse and manage to deliver their cargo to the more experienced party. These close the gap and manage to sunder the ME. The Shadow dissolves but Solven manages to trick the PC’s into helping him acquire the knowledge he needs to reforge the ME. PC’s are berated again.
Still further on:
The older party splits up to discover where Solven has gone, one half of the party disappears, the other half recruits the PC’s to continue their search. (Never split up !)
The near future:
The PC’s will discover that the ME is being reforged in the Tower of Lead on the Qausi-Elemental Plane of Mineral. This is a tower in name only, it’s really more like a small city where life center’s around forging great and powerful arms, armor and various other artifact level magic. It’s currently run by agents of the Dao and the day to day operations are looked after by a very extended family of svirnefblin. What I’d like help and advice with is what other things are being forged there.
My ideas thus far:
1) An anchor meant to hold the ship of an adventuring band steady while they assault the storm tossed tower of their enemy.
2) A powerful crown destined to be the dowry of a princess.
Older, wiser adventurers steal the Mattus Essendi (henceforth ME), a gigantic falchion from Solven the Grey, Shadowmage, foiling his plan to use the weapon to rip open the space between planes and allow the plane of Shadow to wash over the Prime. They secret it in the permanent dead magic area centered on the alehouse belonging to their bard.
Campiagn begins:
Gnomish wizard from said party hires the fledgling PC’s to steal the ME as a prank on his adventuring colleague. The PC’s oblige and as soon as the wagon carrying the ME clears the village they are beset by shadow goblins who take the ME from them. They are summoned to appear before the older party, they and the gnome wizard are scolded. The older adventurers leave for the plane of shadow to right things.
Campaign advances:
The older adventurers direct the PC’s to Solven’s prime hideaway to steal something they need back on Shadow, the PC’s do so, but before they can make the rendez-vous Solven manages to use the ME to rip open the fabric and Shadow washes over the prime. They hideout in the very same alehouse and manage to deliver their cargo to the more experienced party. These close the gap and manage to sunder the ME. The Shadow dissolves but Solven manages to trick the PC’s into helping him acquire the knowledge he needs to reforge the ME. PC’s are berated again.
Still further on:
The older party splits up to discover where Solven has gone, one half of the party disappears, the other half recruits the PC’s to continue their search. (Never split up !)
The near future:
The PC’s will discover that the ME is being reforged in the Tower of Lead on the Qausi-Elemental Plane of Mineral. This is a tower in name only, it’s really more like a small city where life center’s around forging great and powerful arms, armor and various other artifact level magic. It’s currently run by agents of the Dao and the day to day operations are looked after by a very extended family of svirnefblin. What I’d like help and advice with is what other things are being forged there.
My ideas thus far:
1) An anchor meant to hold the ship of an adventuring band steady while they assault the storm tossed tower of their enemy.
2) A powerful crown destined to be the dowry of a princess.