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<blockquote data-quote="Steverooo" data-source="post: 2094561" data-attributes="member: 9410"><p>The Soul-Armour of Solek:</p><p></p><p>An invulnerable, Cursed suit of +6 Platemail, which, once forged in the heart of a burning diamond of impossible size, and enchanted by fiends, is impervious to all known forces in all known planes of the Universe. Only two suits are known to exist, given to two of Solek's henchmen.</p><p></p><p>The curse, however, is that the armour traps the soul of its wearer within it (as a <em>Trap the Soul</em> spell of Epic level), ripping it out of the body and turning the wearer into an undead trapped within the suit. The armour may not be removed until the undead is slain. The suit is otherwise as +6 Adamantine platemail. The type of undead is selected by the GM, in accordance with the power level of the wearer, and will advance over time.</p><p></p><p>Since the suit, itself, is vulnerable to no known forms of attack, the wearer is treated as +14 to AC with the bonus for Hard Cover. The only ways to hurt the wearer are to attack the joints (breaking the wrist, for example), through the eye-slits or other small gaps, etc. Note that this applies to magic (<em>Magic Missiles, Fireballs, Lightning Bolts</em>, etc.)</p><p></p><p>The original two henchmen trapped in Soldek's Soul-Armour were freed upon their undead bodies being slain, so the two suits (the other of which is located on another plain) are open for new inhabitants... You can have an invulnerable suit of armour... All it will cost you is your soul... and your life! <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>(This one is based upon one of the original Thieves' World stories, although the names have been changed to protect the guilty!)</p></blockquote><p></p>
[QUOTE="Steverooo, post: 2094561, member: 9410"] The Soul-Armour of Solek: An invulnerable, Cursed suit of +6 Platemail, which, once forged in the heart of a burning diamond of impossible size, and enchanted by fiends, is impervious to all known forces in all known planes of the Universe. Only two suits are known to exist, given to two of Solek's henchmen. The curse, however, is that the armour traps the soul of its wearer within it (as a [I]Trap the Soul[/I] spell of Epic level), ripping it out of the body and turning the wearer into an undead trapped within the suit. The armour may not be removed until the undead is slain. The suit is otherwise as +6 Adamantine platemail. The type of undead is selected by the GM, in accordance with the power level of the wearer, and will advance over time. Since the suit, itself, is vulnerable to no known forms of attack, the wearer is treated as +14 to AC with the bonus for Hard Cover. The only ways to hurt the wearer are to attack the joints (breaking the wrist, for example), through the eye-slits or other small gaps, etc. Note that this applies to magic ([I]Magic Missiles, Fireballs, Lightning Bolts[/I], etc.) The original two henchmen trapped in Soldek's Soul-Armour were freed upon their undead bodies being slain, so the two suits (the other of which is located on another plain) are open for new inhabitants... You can have an invulnerable suit of armour... All it will cost you is your soul... and your life! :] (This one is based upon one of the original Thieves' World stories, although the names have been changed to protect the guilty!) [/QUOTE]
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