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Woot -- quality new race flavor!
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<blockquote data-quote="Irda Ranger" data-source="post: 3933699" data-attributes="member: 1003"><p>And that's different than elves how? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>As for R&C ...</p><p></p><p>What's with all the back-story? It seems to me like 90% of this should be in a setting book. Ancient empires? Mercenary companies? I mean really now, what's this doing in a Rulebook? I feel like I'm reading a "no maps" version of the FRCS ...</p><p></p><p><strong>Dragonborn</strong>: So, they're "<span style="color: DarkOrange">honorable warriors who keep their word, but are sometimes arrogant and easily offended</span>"? Well, I for one welcome our new cliche overlords.</p><p></p><p>"<span style="color: DarkOrange">Their racial feats involve things like breath weapons and wings.</span>" At the moment I am nonplussed by Feats that someone make you grow new bodyparts.</p><p></p><p><strong>Dwarves</strong>: Slaves to giants? The whole race? Throughout the whole world? Or does the PHB explain that DM's should pick one geographic area formerly ruled by Giants, and that's the only place Dwarves can come from?</p><p></p><p>I think the "Dwarf women don't have beards." is appropriate for race description (whether you agree with it or not, it is descriptive), but all that other stuff? Not so much.</p><p></p><p><strong>Elves/Eladrin</strong>: Yeah, ok. Looks fine.</p><p></p><p><strong>Halflings</strong>: I have to admit, I've always had a problem figuring out where Halflings "fit" in a campaign world. They never had a clear "homeland" that wasn't also clearly where humans would like to be. I'm not sure yet if I like the whole "river folk" thing, but I'm glad that WotC is at least trying to carve out a niche for them.</p><p></p><p>However, if WotC really wanted to make it clear that Halflings were "shallow water" types (rivers, swamps, intracoastal fens), they should go all out. Instead of differentiating Halflings from Hobbits by saying "They wear shoes." they should say "Their hairless feat are usually bare so that they gain the benefit of their webbed toes while swimming (+2 Swim Checks, +1 Swim Movement)." I'm not suggesting that Halflings should be water-breathing or anything crazy like that, but if Dwarves have adapted to living underground, shouldn't Halflings have adapted to their watery home?</p><p></p><p>Happy to hear about the stature boost being official now (as has always been the case IMC).</p><p></p><p><strong>Tieflings</strong>: I still can't determine if I like this or not. I'm thinking not. Luckily this is just flavor, and hopefully won't be hard-coded into the rules.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 3933699, member: 1003"] And that's different than elves how? ;) As for R&C ... What's with all the back-story? It seems to me like 90% of this should be in a setting book. Ancient empires? Mercenary companies? I mean really now, what's this doing in a Rulebook? I feel like I'm reading a "no maps" version of the FRCS ... [B]Dragonborn[/B]: So, they're "[COLOR=DarkOrange]honorable warriors who keep their word, but are sometimes arrogant and easily offended[/COLOR]"? Well, I for one welcome our new cliche overlords. "[COLOR=DarkOrange]Their racial feats involve things like breath weapons and wings.[/COLOR]" At the moment I am nonplussed by Feats that someone make you grow new bodyparts. [B]Dwarves[/B]: Slaves to giants? The whole race? Throughout the whole world? Or does the PHB explain that DM's should pick one geographic area formerly ruled by Giants, and that's the only place Dwarves can come from? I think the "Dwarf women don't have beards." is appropriate for race description (whether you agree with it or not, it is descriptive), but all that other stuff? Not so much. [B]Elves/Eladrin[/B]: Yeah, ok. Looks fine. [B]Halflings[/B]: I have to admit, I've always had a problem figuring out where Halflings "fit" in a campaign world. They never had a clear "homeland" that wasn't also clearly where humans would like to be. I'm not sure yet if I like the whole "river folk" thing, but I'm glad that WotC is at least trying to carve out a niche for them. However, if WotC really wanted to make it clear that Halflings were "shallow water" types (rivers, swamps, intracoastal fens), they should go all out. Instead of differentiating Halflings from Hobbits by saying "They wear shoes." they should say "Their hairless feat are usually bare so that they gain the benefit of their webbed toes while swimming (+2 Swim Checks, +1 Swim Movement)." I'm not suggesting that Halflings should be water-breathing or anything crazy like that, but if Dwarves have adapted to living underground, shouldn't Halflings have adapted to their watery home? Happy to hear about the stature boost being official now (as has always been the case IMC). [B]Tieflings[/B]: I still can't determine if I like this or not. I'm thinking not. Luckily this is just flavor, and hopefully won't be hard-coded into the rules. [/QUOTE]
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