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Work shoping CR (Very low magic world)
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<blockquote data-quote="Satyrn" data-source="post: 7478835" data-attributes="member: 6801204"><p>You're welcome. This is the fun part of this forum for me.</p><p></p><p>Eldritch blast was just the first thing that popped into my head. Since chill touch pops into yours, it's the better choice by far. I have a third option, though: You could blend chill touch with eldritch blast quite simply. Just have the eldritch blasts deal cold damage and inflict the inability to heal. This gives Randy a ranged attack and the effect you want.</p><p></p><p></p><p>Oh, and if you use @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=27385" target="_blank">aco175</a></u></strong></em>'s suggestion that some the damage Randy takes is actually taken by his summoned minions, you can keep him sickly and weak. I like giving my boss monsters ways to regain hit points in some way other than the standard healing spells and potions. This idea is one I'm stealing for use somewhere. Probably for a demon boss (which are roughly between CR 3-6)</p><p></p><p>Here's my first draft:</p><p></p><p><strong>Conjure Meatshield (Recharge 5-6).</strong> As an bonus action, The Boss Demon conjures a Medium Demon Fodder, which appears at a spot of the boss demon's choice within 30'. Whenever the Boss Demon is hit, it chooses one of its conjured demon fodders to take the damage instead. The Boss Demon can have a maximum of 3 meatshields at any one time.</p><p></p><p></p><p>(Medium Demon Fodder are CR 1. Later drafts might have me going with CR 1/2 Small Fodder, but the details aren't really important, because they can be changed every time I use the feature and I get the added benefit of the demons' features being unpredictable to the players )</p></blockquote><p></p>
[QUOTE="Satyrn, post: 7478835, member: 6801204"] You're welcome. This is the fun part of this forum for me. Eldritch blast was just the first thing that popped into my head. Since chill touch pops into yours, it's the better choice by far. I have a third option, though: You could blend chill touch with eldritch blast quite simply. Just have the eldritch blasts deal cold damage and inflict the inability to heal. This gives Randy a ranged attack and the effect you want. Oh, and if you use @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=27385"]aco175[/URL][/U][/B][/I]'s suggestion that some the damage Randy takes is actually taken by his summoned minions, you can keep him sickly and weak. I like giving my boss monsters ways to regain hit points in some way other than the standard healing spells and potions. This idea is one I'm stealing for use somewhere. Probably for a demon boss (which are roughly between CR 3-6) Here's my first draft: [B]Conjure Meatshield (Recharge 5-6).[/B] As an bonus action, The Boss Demon conjures a Medium Demon Fodder, which appears at a spot of the boss demon's choice within 30'. Whenever the Boss Demon is hit, it chooses one of its conjured demon fodders to take the damage instead. The Boss Demon can have a maximum of 3 meatshields at any one time. (Medium Demon Fodder are CR 1. Later drafts might have me going with CR 1/2 Small Fodder, but the details aren't really important, because they can be changed every time I use the feature and I get the added benefit of the demons' features being unpredictable to the players ) [/QUOTE]
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