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<blockquote data-quote="Libramarian" data-source="post: 5965181" data-attributes="member: 6688858"><p>I basically disagree that rigorous encounter balancing procedures are a tool that the DM is free to use or not use.</p><p></p><p>If you provide them, then the culture of the game will gravitate towards its use, because part of the job of the DM is to ensure that everyone has a good time, so they're going to take control over as much of the experience as you enable them to. They're not going to abdicate control unless it's explicitly discouraged.</p><p></p><p>Randomness is a recessive trait. If you present it alongside options for greater control, then it will be squeezed out.</p><p></p><p>The culture of this game is going to be basically the same as 4e. DMs will only ignore the encounter balancing guidelines, or balance them to areas of the world instead of the PCs, if someone on the internet convinces them to try it -- and then they'll have to explain this to the players and get their buy-in before proceeding. Tight encounter balance will be the assumption.</p></blockquote><p></p>
[QUOTE="Libramarian, post: 5965181, member: 6688858"] I basically disagree that rigorous encounter balancing procedures are a tool that the DM is free to use or not use. If you provide them, then the culture of the game will gravitate towards its use, because part of the job of the DM is to ensure that everyone has a good time, so they're going to take control over as much of the experience as you enable them to. They're not going to abdicate control unless it's explicitly discouraged. Randomness is a recessive trait. If you present it alongside options for greater control, then it will be squeezed out. The culture of this game is going to be basically the same as 4e. DMs will only ignore the encounter balancing guidelines, or balance them to areas of the world instead of the PCs, if someone on the internet convinces them to try it -- and then they'll have to explain this to the players and get their buy-in before proceeding. Tight encounter balance will be the assumption. [/QUOTE]
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