Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Working in the Game Mine
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Balesir" data-source="post: 5970247" data-attributes="member: 27160"><p>I get what you mean, I think - that a monster "race" should have a recognisable "character" of its own, with weaknesses and strengths that apply when looking at the race as a whole, rather than as individuals. Goblins, for example, could fight as "skirmishers" or "artillery" or even "lurkers", with the occasional shaman or witch doctor "controller" and/or "leader" - but goblins do not fight as "soldiers" (think formations and defences and discipline).</p><p></p><p>I think this should be a game-world thing, though, not a system thing. Eberron goblins - especially at the height of the goblin empires - I can see definitely having "soldiers", for example. Forgotten Realms or Greyhawk - not so much. So, I don't think the system should prevent the design of any monster of any type - but the game-world source material might well specify that certain roles for particular monsters are (generally) absent. Roles, in this instance, can perform a(nother) useful function, being a shorthand to describe what particular combat styles are eschewed by a monster race in this particular game world.</p></blockquote><p></p>
[QUOTE="Balesir, post: 5970247, member: 27160"] I get what you mean, I think - that a monster "race" should have a recognisable "character" of its own, with weaknesses and strengths that apply when looking at the race as a whole, rather than as individuals. Goblins, for example, could fight as "skirmishers" or "artillery" or even "lurkers", with the occasional shaman or witch doctor "controller" and/or "leader" - but goblins do not fight as "soldiers" (think formations and defences and discipline). I think this should be a game-world thing, though, not a system thing. Eberron goblins - especially at the height of the goblin empires - I can see definitely having "soldiers", for example. Forgotten Realms or Greyhawk - not so much. So, I don't think the system should prevent the design of any monster of any type - but the game-world source material might well specify that certain roles for particular monsters are (generally) absent. Roles, in this instance, can perform a(nother) useful function, being a shorthand to describe what particular combat styles are eschewed by a monster race in this particular game world. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Working in the Game Mine
Top