Greenfield
Adventurer
I like the Wee Jas idea.
I've looked at the DMG and PHB for notes on the deity and I don't see where it says anything about how Undead are created, and which ones are okay and which ones aren't. Can you reference your source for that? (Not challenging, just trying to get better informed.)
The patron deity for Necromancers is a good match for this.
The first time the party dealt with this area was when their Cleric received a vision from Kord (his deity) regarding a follower from that valley that had a problem. They knew his name and that he needed help, but that was all.
The follower, a smith, had had his village raided by bandits. Hostages had been taken. He specifically didn't want the Necromancer involved, didn't want their "Dark Lord" to give his village any special attention.
This put the PCs in something of a dilemma: The usual "Kick butt and take names" approach wouldn't work.
Custom requires that when knights or nobles of one realm enter another lord's territory, they notify him/her and perhaps "pay their respects". More or less an assurance that soldiers from a foreign realm aren't invading, or demanding rights over the lord's subjects that he hasn't approved.
Most of the party has received knighthoods for their work and services, so their presence, without that formal notification, bordered on an act of war. If they ended up in conflict with the lord or his/her guards, the "borders on" part of that goes away. It's a real mess, politically speaking.
The bandits were well within their capacity to deal with, but harder to do while keeping a low profile.
This time around I envision a direct meeting between the Necromancer lord and the PCs, particularly the Paladin of Freedom.
Necromancer: So, do you plan my death? And what then? When the monstrous tribes that border this valley learn that there is no protector here, what happens to the people? Or were you planning to simply steal my throne?
If the PC issues a formal challenge, the Necromancer will accept, then have his champion show up for the fight: A sitting ruler has this right, since he/she can't leave their office empty. And however noble the Knight may be, he isn't an actal titled noble, he isn't the equal to the lord in rank. Even issuing that challenge bends or breaks a lot of the rules of knighthood.
Quite the knotty problem for our heroes I think.
I've looked at the DMG and PHB for notes on the deity and I don't see where it says anything about how Undead are created, and which ones are okay and which ones aren't. Can you reference your source for that? (Not challenging, just trying to get better informed.)
The patron deity for Necromancers is a good match for this.
The first time the party dealt with this area was when their Cleric received a vision from Kord (his deity) regarding a follower from that valley that had a problem. They knew his name and that he needed help, but that was all.
The follower, a smith, had had his village raided by bandits. Hostages had been taken. He specifically didn't want the Necromancer involved, didn't want their "Dark Lord" to give his village any special attention.
This put the PCs in something of a dilemma: The usual "Kick butt and take names" approach wouldn't work.
Custom requires that when knights or nobles of one realm enter another lord's territory, they notify him/her and perhaps "pay their respects". More or less an assurance that soldiers from a foreign realm aren't invading, or demanding rights over the lord's subjects that he hasn't approved.
Most of the party has received knighthoods for their work and services, so their presence, without that formal notification, bordered on an act of war. If they ended up in conflict with the lord or his/her guards, the "borders on" part of that goes away. It's a real mess, politically speaking.
The bandits were well within their capacity to deal with, but harder to do while keeping a low profile.
This time around I envision a direct meeting between the Necromancer lord and the PCs, particularly the Paladin of Freedom.
Necromancer: So, do you plan my death? And what then? When the monstrous tribes that border this valley learn that there is no protector here, what happens to the people? Or were you planning to simply steal my throne?
If the PC issues a formal challenge, the Necromancer will accept, then have his champion show up for the fight: A sitting ruler has this right, since he/she can't leave their office empty. And however noble the Knight may be, he isn't an actal titled noble, he isn't the equal to the lord in rank. Even issuing that challenge bends or breaks a lot of the rules of knighthood.
Quite the knotty problem for our heroes I think.
