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Working on a new setting project - Kaidan 2.0
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<blockquote data-quote="gamerprinter" data-source="post: 7394372" data-attributes="member: 50895"><p>Like the original Kaidan setting, the samurai will be represented up to 5 different types, but one of the Pathfinder samurai class main abiliites was Resolve, which Paio stole from the samurai and gave it to everybody, so instead of doing a class conversion to Starfinder, we're doing samurai as a Starfinder theme, archetypes, samurai orders, so PCs can choose to be soldiers, envoys, operatives, and possibly any other Starfinder class choice. We are directly converting our Yojimbo ranger into it's own class in Kaidan.</p><p></p><p>Although we didn't use the monk class in the original Kaidan, in Kaidan 2.0 we are fully converting the Monk class into a Starfinder conversion with Ki powers, martial arts skills and use of Monk/Ninja weapons which we're making new Operative weapons for Starfinder.</p><p></p><p>Also definitely converting the Kaidan Tattooist Wizard to Starfinder, with the option that the arcane tattoos could be alternatively done as magi-cybernetics instead of tattoos as a sci-fi upgrade for Starfinder.</p><p></p><p>There's a Kaidan samurai prestige class I want to include, and leaving it up to the designer on how to covert a prestige class into something appropriate for Starfinder, called the Bugyo, which is an aristocrat/bureaucrat with immense political power that really fits Kaidan's government positions.</p><p></p><p>Oh, one of the military starships we're designing for Kaidan are Huge (2000 x 2000 ft) ships that resemble Japanese castle fortresses set atop a starship superstructure. Using one of the new starship options from Starships, Stations and Salvage Guide, plus a twist. These starship, normally serve as pocket battleship/flag ships for the Kaidanese navy, always accompanied by fleets of cruisers and destroyers, sometimes a carrier, protected by squadrons of fighter starships. According to Starfinder Core Rules, the largest ship that can enter an atmosphere, land on the surface, and takeoff and leave atmosphere are large ships (up to 800 feet long) - just an arbitrary ruling. So in our guide we created a huge ship that when landing on a planet becomes an oversized drop pod. It can enter atmosphere, even control a landing on the opposite side of a planet, landing with pinpoint accuracy, but once they're on the ground, they cannot leave the planet. In this state, these fortress starship/landers become the military/government center that Kaidan overlords control subject worlds of the empire. The starship parts are eventually built over with local labor as stone structures, with the ship's intact as sublevels beneath the fortress top. Walled areas, of multiple bailleys are constructed surround the fortress sturcture itself - like a traditional Japanese castle.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 7394372, member: 50895"] Like the original Kaidan setting, the samurai will be represented up to 5 different types, but one of the Pathfinder samurai class main abiliites was Resolve, which Paio stole from the samurai and gave it to everybody, so instead of doing a class conversion to Starfinder, we're doing samurai as a Starfinder theme, archetypes, samurai orders, so PCs can choose to be soldiers, envoys, operatives, and possibly any other Starfinder class choice. We are directly converting our Yojimbo ranger into it's own class in Kaidan. Although we didn't use the monk class in the original Kaidan, in Kaidan 2.0 we are fully converting the Monk class into a Starfinder conversion with Ki powers, martial arts skills and use of Monk/Ninja weapons which we're making new Operative weapons for Starfinder. Also definitely converting the Kaidan Tattooist Wizard to Starfinder, with the option that the arcane tattoos could be alternatively done as magi-cybernetics instead of tattoos as a sci-fi upgrade for Starfinder. There's a Kaidan samurai prestige class I want to include, and leaving it up to the designer on how to covert a prestige class into something appropriate for Starfinder, called the Bugyo, which is an aristocrat/bureaucrat with immense political power that really fits Kaidan's government positions. Oh, one of the military starships we're designing for Kaidan are Huge (2000 x 2000 ft) ships that resemble Japanese castle fortresses set atop a starship superstructure. Using one of the new starship options from Starships, Stations and Salvage Guide, plus a twist. These starship, normally serve as pocket battleship/flag ships for the Kaidanese navy, always accompanied by fleets of cruisers and destroyers, sometimes a carrier, protected by squadrons of fighter starships. According to Starfinder Core Rules, the largest ship that can enter an atmosphere, land on the surface, and takeoff and leave atmosphere are large ships (up to 800 feet long) - just an arbitrary ruling. So in our guide we created a huge ship that when landing on a planet becomes an oversized drop pod. It can enter atmosphere, even control a landing on the opposite side of a planet, landing with pinpoint accuracy, but once they're on the ground, they cannot leave the planet. In this state, these fortress starship/landers become the military/government center that Kaidan overlords control subject worlds of the empire. The starship parts are eventually built over with local labor as stone structures, with the ship's intact as sublevels beneath the fortress top. Walled areas, of multiple bailleys are constructed surround the fortress sturcture itself - like a traditional Japanese castle. [/QUOTE]
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