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Working on a Warlord Full Class
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<blockquote data-quote="the Jester" data-source="post: 8092638" data-attributes="member: 1210"><p>First of all, thanks for the input to everyone who has posted. </p><p></p><p>About the battlemaster- Although I have nothing against the idea if it fits someone else's vision of their version of the warlord, I have no interest in making my warlord a fighter subclass, nor do I want to shift the battlemaster from being a fighter subclass to being a warlord subclass. </p><p></p><p>About "how vs. why" regarding subclasses- I think the distinction is an interesting one, but after considerable reflection, I think I'm going to have to disagree, at least in this case, that it is one that will improve the design. After asking myself, "What is a warlord subclass?", I keep coming back to a fundamental and simple description that is definitely a "how", not a "why". And that is that a warlord subclass is a style of leadership. A "why" would be, I think, too narrow for what I am going for for this class and its subclasses.</p><p></p><p>Now then- regarding further progress. </p><p></p><p>I haven't spent a lot of time working on this for the last few weeks, but much of the time I have spent has been used in thinking about possible 'ribbon' abilities, i.e. those that aren't strictly combat abilities. </p><p></p><p>So here's what I have done recently, starting with the description for subclasses: </p><p></p><p></p><p></p><p>Then the start of one of the subclasses:</p><p></p><p></p><p></p><p>Finally, here's the sketchiest of outlines of other potential ribbon abilities for the various subclasses that I've conceived so far: </p><p></p></blockquote><p></p>
[QUOTE="the Jester, post: 8092638, member: 1210"] First of all, thanks for the input to everyone who has posted. About the battlemaster- Although I have nothing against the idea if it fits someone else's vision of their version of the warlord, I have no interest in making my warlord a fighter subclass, nor do I want to shift the battlemaster from being a fighter subclass to being a warlord subclass. About "how vs. why" regarding subclasses- I think the distinction is an interesting one, but after considerable reflection, I think I'm going to have to disagree, at least in this case, that it is one that will improve the design. After asking myself, "What is a warlord subclass?", I keep coming back to a fundamental and simple description that is definitely a "how", not a "why". And that is that a warlord subclass is a style of leadership. A "why" would be, I think, too narrow for what I am going for for this class and its subclasses. Now then- regarding further progress. I haven't spent a lot of time working on this for the last few weeks, but much of the time I have spent has been used in thinking about possible 'ribbon' abilities, i.e. those that aren't strictly combat abilities. So here's what I have done recently, starting with the description for subclasses: Then the start of one of the subclasses: Finally, here's the sketchiest of outlines of other potential ribbon abilities for the various subclasses that I've conceived so far: [B][/B] [/QUOTE]
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