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Working on a Warlord Full Class
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<blockquote data-quote="the Jester" data-source="post: 8092760" data-attributes="member: 1210"><p>Well, the problem with that is that not all battlemasters have anything like a warlord ability- without checking my PH, I think only Commander's Strike (which is a very popular option) is a warlordish ability. It's easy to make a battlemaster that looks nothing at all like a warlord.</p><p></p><p>I don't mind that level of overlap, but I don't think it's the same level of overlap as, for instance, eldritch knight has with wizard. I certainly don't think it warrants redesigning the warlord to use superiority dice, and I rather like SD being a battlemaster niche thing. Also, given that the leadership dice work very differently than superiority dice, I think using them in my warlord will be more confusing rather than less confusing. </p><p></p><p>That said, we'll see where things go as I continue. I may change my tune if future elements of the class' design seem to fit better with the SD model.</p></blockquote><p></p>
[QUOTE="the Jester, post: 8092760, member: 1210"] Well, the problem with that is that not all battlemasters have anything like a warlord ability- without checking my PH, I think only Commander's Strike (which is a very popular option) is a warlordish ability. It's easy to make a battlemaster that looks nothing at all like a warlord. I don't mind that level of overlap, but I don't think it's the same level of overlap as, for instance, eldritch knight has with wizard. I certainly don't think it warrants redesigning the warlord to use superiority dice, and I rather like SD being a battlemaster niche thing. Also, given that the leadership dice work very differently than superiority dice, I think using them in my warlord will be more confusing rather than less confusing. That said, we'll see where things go as I continue. I may change my tune if future elements of the class' design seem to fit better with the SD model. [/QUOTE]
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