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Working on Rank rules for Nexus

garrowolf

First Post
I'm working on a set of rules for Rank in my Nexus game. The way I am working this out is to have an additional cost for Officers of different levels because of their access to more equipment and such. I've got three levels of this representing their general level of access and responsibility. I know that it is more of a progression then that but I don't want to have too many levels and make the player spend too much. I need help in knowing what should go where.

3) Generals and Admirals
2) Captains and Colonels <- should I include Naval Commanders and Lt Colonels here?
1) O-4 and below?

Does that work or should there be more in level 2? Should 2 include O-4 to o-6?
 

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If you want three levels of officer, you can go with the one the military actually uses:

1. Flag officers (O7-O10) -- strategic leaders, "executives"
2. Field grade officers (O4-O6) -- operational & tactical leaders, staff
3. Company Grade officer (O1-O3) -- tactical & first line leaders

I'd give enlisted ranks a similar brackets:

1. Senior NCOs (E8-E9), leading & managing large formations
2. Mid-grade NCOs (E6-E7), leading middle size organizations, two or more sub-teams
3. Junior NCOs (E4-E5), leading small teams
4. EMs (E1-E4), rank and file job specialists

Then there are warrant officers, who are like a whole 'nother country.
 

Okay in two games I've seen they've have rank promotion rolls every level with a slowly increasing difficulty.
For Officers I was going to have a Level Adjustment for those three levels of Officer but for Enlisted I was thinking of having the rank promotion rolls maybe every other level. Or do you think that it would make more sense to have some version of the LA for officers? Maybe a feat to go up to a Junior NCO, another after that to go up to Mid-grade, and then another to go up to Senior and then have rolls for the ranks inside those?
Maybe also have a requirement that the character would have to have spent at least one level at each rank. So if you start out of advanced training at 5th level and the game actually starts you at 10th level then the most you could have gone up as enlisted is E-5. Does that make sense?
I was thinking for officers it would be slower and mostly go up when the GM decided that the game should change some.
 

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