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Working on succinct OSE house rules for online pickup play
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<blockquote data-quote="Mannahnin" data-source="post: 9452684" data-attributes="member: 7026594"><p>It does! Half of these are really just clarifications/reminders/confirmations of which option I'm using from the book, like the ascending AC, initiative, and encumbrance. The "Other skills and knowledge" section is just clarifying how I rule that as a DM to encourage people to remind me if their class might be relevant.</p><p></p><p>The parts of this which I'm most attached to are the ability score procedure (which eliminates any need for re-rolls), and the HP tweak.</p><p></p><p>The class tweaks are QoL improvements. IME almost no one ever wants to play a Thief. Spell collection is one of the most fun parts of being a Magic User, so I think B/X leaving that out was a rare editorial miss in it. The Fighter Sweep thing is just a tweak I like for a<a href="https://deltasdnd.blogspot.com/2021/11/the-effect-of-sweep-attacks.html" target="_blank"> rule which I agree with Delta</a> was intended to be <a href="https://deltasdnd.blogspot.com/2021/12/sweeping-up-wilderness.html" target="_blank">core in OD&D</a>, and my current version of it also gives Fighters of level 4+ a nice little bonus over Dwarves. Smoothed attack progression is also just more fun; not having to wait for 4th or 5th level to be any better at hitting.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9452684, member: 7026594"] It does! Half of these are really just clarifications/reminders/confirmations of which option I'm using from the book, like the ascending AC, initiative, and encumbrance. The "Other skills and knowledge" section is just clarifying how I rule that as a DM to encourage people to remind me if their class might be relevant. The parts of this which I'm most attached to are the ability score procedure (which eliminates any need for re-rolls), and the HP tweak. The class tweaks are QoL improvements. IME almost no one ever wants to play a Thief. Spell collection is one of the most fun parts of being a Magic User, so I think B/X leaving that out was a rare editorial miss in it. The Fighter Sweep thing is just a tweak I like for a[URL='https://deltasdnd.blogspot.com/2021/11/the-effect-of-sweep-attacks.html'] rule which I agree with Delta[/URL] was intended to be [URL='https://deltasdnd.blogspot.com/2021/12/sweeping-up-wilderness.html']core in OD&D[/URL], and my current version of it also gives Fighters of level 4+ a nice little bonus over Dwarves. Smoothed attack progression is also just more fun; not having to wait for 4th or 5th level to be any better at hitting. [/QUOTE]
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