Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
World Building: Army building
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="OldSchoolGamerGirl" data-source="post: 9051146" data-attributes="member: 7041190"><p>Oh boy is this a hard one. The new Dragonlance book has a board game to handle army to army stuff but I don't know anyone happy with it. Not saying there aren't just not in my groups.</p><p></p><p>My best advise is keep everything vague. Giving details gives too much of a shot at calling BS on things happening. </p><p></p><p>So "This lord has more forces then that lord" is good, "this lord has 2,000 of this and 3,000 of that" is going to cause people to look too much into it.</p><p></p><p>however the difference between hundreds and thousands is most likely vague enough. So "this lord has thousands of troops and this other lord has only a few hundred" still works.</p><p></p><p>I am not sure if my best example of this will side trek this so I am going to put this in a spoiler explaining that this is something I saw as a player and caused issue at a table in real world use of D&D.</p><p></p><p>[SPOILER="The problem"] we had a game that was going for about 8 months. we spent a lot of time in both the human and elf kingdom, and did work for lords in both. We knew the elves had a "elven high magic council" that had almost 80 archmages (like using the cr 12 archmage) with some modification each... and each of them had at least 3 but some had a dozen 'underlings' that were useing the mage stat block with some modifications, and each of those had at least 1 apprentice. Several of these were warmages of one kind or another (but not all) they also had a school for wizards that was more not counting this... they had a 'high table of lord knights' that had about 2 dozen 'knights' were all bladesingers, and he used the archmage as the base but added str or dex and a weapon attack and the bladesong and extra hp and magic light armor. They each had 2-3 squire/apprentices that were mage modified to be bladesingers... he also hammered home time and again that elves had the best archers and 1 elven archer was the eqaul to 3 human ones...</p><p></p><p>the humans where all not casters, they had 1 or 2 wizard towers but the believed in military might and there war college had knights with some cool add on stuff but not magic.</p><p></p><p>so when we were told that the human kingdom with 10,000 footment and 10,000 archers backed by 3,000 heavy lance and 1,000 light lance and 2 war wizards attacked the elves we called it suicide... </p><p>when we got the fact that the first battle went against the elves no one batted an eye... a surprise attack will do that. However when he said half those blade singers back with a dozen high mage counslers brough 500 footmen and 2,000 archers we felt SOOO sorry for the human army. When he said the humans won we derailed his game by going to investigate how and not excepting "we had the numbers'</p><p></p><p>yeah too many archmages, we want to find how they shut down that much magic without any magic of there own... we thought we were following his plot looking for some secret anti magic weapon... we even theorized they had something that created temporary dead magic zones or something. </p><p>The DM got mad. He was new to us and when we explained D&D magic was too powerful, and that archmages calling fire from no where was too much for an army of 24,000 soldiers to stop, and the archmages aren't alone, by your own account those 2,000 archers would be eqaul to 6,000 human ones. [/SPOILER]</p><p></p><p>TLDR if that DM had left the sides more general "a few thousand solders with archers footment heavy and light lance with some magic support" against "an elven defense force of half or less that size lead by a few blade singers" no one would have batted an eye.</p></blockquote><p></p>
[QUOTE="OldSchoolGamerGirl, post: 9051146, member: 7041190"] Oh boy is this a hard one. The new Dragonlance book has a board game to handle army to army stuff but I don't know anyone happy with it. Not saying there aren't just not in my groups. My best advise is keep everything vague. Giving details gives too much of a shot at calling BS on things happening. So "This lord has more forces then that lord" is good, "this lord has 2,000 of this and 3,000 of that" is going to cause people to look too much into it. however the difference between hundreds and thousands is most likely vague enough. So "this lord has thousands of troops and this other lord has only a few hundred" still works. I am not sure if my best example of this will side trek this so I am going to put this in a spoiler explaining that this is something I saw as a player and caused issue at a table in real world use of D&D. [SPOILER="The problem"] we had a game that was going for about 8 months. we spent a lot of time in both the human and elf kingdom, and did work for lords in both. We knew the elves had a "elven high magic council" that had almost 80 archmages (like using the cr 12 archmage) with some modification each... and each of them had at least 3 but some had a dozen 'underlings' that were useing the mage stat block with some modifications, and each of those had at least 1 apprentice. Several of these were warmages of one kind or another (but not all) they also had a school for wizards that was more not counting this... they had a 'high table of lord knights' that had about 2 dozen 'knights' were all bladesingers, and he used the archmage as the base but added str or dex and a weapon attack and the bladesong and extra hp and magic light armor. They each had 2-3 squire/apprentices that were mage modified to be bladesingers... he also hammered home time and again that elves had the best archers and 1 elven archer was the eqaul to 3 human ones... the humans where all not casters, they had 1 or 2 wizard towers but the believed in military might and there war college had knights with some cool add on stuff but not magic. so when we were told that the human kingdom with 10,000 footment and 10,000 archers backed by 3,000 heavy lance and 1,000 light lance and 2 war wizards attacked the elves we called it suicide... when we got the fact that the first battle went against the elves no one batted an eye... a surprise attack will do that. However when he said half those blade singers back with a dozen high mage counslers brough 500 footmen and 2,000 archers we felt SOOO sorry for the human army. When he said the humans won we derailed his game by going to investigate how and not excepting "we had the numbers' yeah too many archmages, we want to find how they shut down that much magic without any magic of there own... we thought we were following his plot looking for some secret anti magic weapon... we even theorized they had something that created temporary dead magic zones or something. The DM got mad. He was new to us and when we explained D&D magic was too powerful, and that archmages calling fire from no where was too much for an army of 24,000 soldiers to stop, and the archmages aren't alone, by your own account those 2,000 archers would be eqaul to 6,000 human ones. [/SPOILER] TLDR if that DM had left the sides more general "a few thousand solders with archers footment heavy and light lance with some magic support" against "an elven defense force of half or less that size lead by a few blade singers" no one would have batted an eye. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
World Building: Army building
Top