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General Tabletop Discussion
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World Building Magic, Magic Items, The DMG, and joined up thinking.
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<blockquote data-quote="LordEntrails" data-source="post: 8549312" data-attributes="member: 6804070"><p>I'm fine with the rules as is. I don't want the game to devolve into magic item creation. The games I run and the games I play in are about heroic quests, acute challenges, and action. Not about how much money a wizard can make by turning the game into an economic simulation. I'm happy the designers got away from having players make magic, and am annoyed by the rules in Xanathar's.</p><p></p><p>I've ad the creation of magic items, and things like teleportation circles etc in my games, but its something going on in the background or done by NPCs. Instead the party has to go keep the sanctum safe or clear the monsters out of the Undermountain while the high level NPC priest casts sanctum everyday and can't risk missing a day.</p><p></p><p>I like the impact the way this works on world building. These permanent magic spells/effects are more expensive than just the gold piece cost. Because as we already know, their is way too much gold and little to spend it on in 5E.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8549312, member: 6804070"] I'm fine with the rules as is. I don't want the game to devolve into magic item creation. The games I run and the games I play in are about heroic quests, acute challenges, and action. Not about how much money a wizard can make by turning the game into an economic simulation. I'm happy the designers got away from having players make magic, and am annoyed by the rules in Xanathar's. I've ad the creation of magic items, and things like teleportation circles etc in my games, but its something going on in the background or done by NPCs. Instead the party has to go keep the sanctum safe or clear the monsters out of the Undermountain while the high level NPC priest casts sanctum everyday and can't risk missing a day. I like the impact the way this works on world building. These permanent magic spells/effects are more expensive than just the gold piece cost. Because as we already know, their is way too much gold and little to spend it on in 5E. [/QUOTE]
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