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World/Campaign building - How do you go about it?
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<blockquote data-quote="nethervoid" data-source="post: 2555848" data-attributes="member: 35562"><p>I'm in the beginnings of building my own world, which will be followed by my own campaign(s). I'm following a kind of path for world building I've been making up as I go along, and I was curious as to how others went about this same feat.</p><p></p><p>Here's how I'm doing it (so far):</p><p></p><p>- Create reason the world exists</p><p>- Create dieties</p><p>- Create major intelligent races in the world</p><p>- Link them to the dieties</p><p>- Create a history for the world, up until when the first campaign will start</p><p>- Create a timeline to go along with the history</p><p>- Create maps for each important part of the world history (This is the part I'm on right now)</p><p>- Create geographical types on the map</p><p>- Create locations of major species on the map</p><p>- Create areas of control on the map for each major intelligent race (MIR)</p><p>- Create major cities for MIRs</p><p>- Create nations or empires for MIRs, where applicable</p><p>- Create towns and support structure as it relates to towns vs cities for the nations/empires</p><p>- Create political structures for nations/empires</p><p></p><p>This is where it should start to focus more on specific campaigns I have in mind</p><p></p><p>- Loop for each city/town of interest in the campaign</p><p>-- Develop interstructure</p><p>-- Develop local government structure</p><p>-- Develop local economy including services provided, etc</p><p>-- Develop any special interest groups or individuals in the city/town</p><p>-- Develop characters to match city/town</p><p></p><p>Not sure where I will head after this. This point is probably a month or two away, depending on how much time I spend on this project</p><p></p><p>Curious to see how others approach this...</p></blockquote><p></p>
[QUOTE="nethervoid, post: 2555848, member: 35562"] I'm in the beginnings of building my own world, which will be followed by my own campaign(s). I'm following a kind of path for world building I've been making up as I go along, and I was curious as to how others went about this same feat. Here's how I'm doing it (so far): - Create reason the world exists - Create dieties - Create major intelligent races in the world - Link them to the dieties - Create a history for the world, up until when the first campaign will start - Create a timeline to go along with the history - Create maps for each important part of the world history (This is the part I'm on right now) - Create geographical types on the map - Create locations of major species on the map - Create areas of control on the map for each major intelligent race (MIR) - Create major cities for MIRs - Create nations or empires for MIRs, where applicable - Create towns and support structure as it relates to towns vs cities for the nations/empires - Create political structures for nations/empires This is where it should start to focus more on specific campaigns I have in mind - Loop for each city/town of interest in the campaign -- Develop interstructure -- Develop local government structure -- Develop local economy including services provided, etc -- Develop any special interest groups or individuals in the city/town -- Develop characters to match city/town Not sure where I will head after this. This point is probably a month or two away, depending on how much time I spend on this project Curious to see how others approach this... [/QUOTE]
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