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<blockquote data-quote="Mayhawk" data-source="post: 2167624" data-attributes="member: 4896"><p><strong>King Arthur Meets Conan</strong></p><p></p><p>My homebrew is set in late 5th century Britain. This is a perfect time and place to set a pseudohistorical game. Just after the fall of the Roman Empire and just before the supposed rise of Arthur and his defiance of the Anglo-Saxon invaders who eventually renamed the land.</p><p></p><p>The parents of the important characters of the Arthurian legend are the NPCs who run the kingdoms vying for dominance of Britain. Picts and Scoti raid the Cymri in the north while the Saxons expand their territories in the south. The British way of life is dying. In the midst of it all, Londinium thrives as a home for ruthless merchants, cutthroat thieves, and rival scholars out to dominate the intellectual rhetoric of the day.</p><p></p><p>The potential of magical power is immense but requires much more skill than most characters can muster. Much low-level magic works in subtle, unseen ways. Some magic does not work quite so well as one would see in the 3.x rules. There are monsters, but most of the evil that PCs have to contend with is bred and spread by humanity itself.</p></blockquote><p></p>
[QUOTE="Mayhawk, post: 2167624, member: 4896"] [b]King Arthur Meets Conan[/b] My homebrew is set in late 5th century Britain. This is a perfect time and place to set a pseudohistorical game. Just after the fall of the Roman Empire and just before the supposed rise of Arthur and his defiance of the Anglo-Saxon invaders who eventually renamed the land. The parents of the important characters of the Arthurian legend are the NPCs who run the kingdoms vying for dominance of Britain. Picts and Scoti raid the Cymri in the north while the Saxons expand their territories in the south. The British way of life is dying. In the midst of it all, Londinium thrives as a home for ruthless merchants, cutthroat thieves, and rival scholars out to dominate the intellectual rhetoric of the day. The potential of magical power is immense but requires much more skill than most characters can muster. Much low-level magic works in subtle, unseen ways. Some magic does not work quite so well as one would see in the 3.x rules. There are monsters, but most of the evil that PCs have to contend with is bred and spread by humanity itself. [/QUOTE]
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