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General Tabletop Discussion
*TTRPGs General
[World Design] Implications of a longer day
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<blockquote data-quote="Aexalon" data-source="post: 3578422" data-attributes="member: 16283"><p>It seems even an F0V type star only manages to push the habitable zone to where the Asteroid Belt is in our solar system. Jupiter is twice as far away from its primary. This means that you'd have to start looking at type A stars, with such main sequence examples like Sirius and Vega. These stars don't live all that long though (the only immediate data I have put even F0V stars at only 1.6Gy, peanuts compared to our (G2V) sun's 10.1Gy). This mostly eliminates worlds in such systems as a location for the evolution of life; it doesn't disqualify them from colonisation / terraforming, however.</p><p></p><p>More information (gleaned from a 2y-old ENWorld thread on axial tilt): <a href="http://curriculum.calstatela.edu/courses/builders/lessons/less/les1/StarTables.html" target="_blank">World Builder Star Tables</a>.As stated earlier, Garden arrived in-system a broken world. It has had ten thousand years to recover, and in that time has drawn in populations from all over the uni/multiverse. We've not decided whether or not any native population survived the hyperspace jump, but even those would've been used to the more classical (read: boring) 24h day Aiëde exhibited in her last host system. Indeed, if this world formed in its current location, and life evolved on it naturally, the issue of the longer day would not really be one.</p><p></p><p>Also, that info on segmented sleep is verrry interesting. Thanks! A waking cycle at night (supported by planetlight), and a siesta at noon, seem to point towards the 3rd (3x14/6, or 3x15/5) model, no? The midnight cycle would not be used for labor, but for non-workrelated activities.</p></blockquote><p></p>
[QUOTE="Aexalon, post: 3578422, member: 16283"] It seems even an F0V type star only manages to push the habitable zone to where the Asteroid Belt is in our solar system. Jupiter is twice as far away from its primary. This means that you'd have to start looking at type A stars, with such main sequence examples like Sirius and Vega. These stars don't live all that long though (the only immediate data I have put even F0V stars at only 1.6Gy, peanuts compared to our (G2V) sun's 10.1Gy). This mostly eliminates worlds in such systems as a location for the evolution of life; it doesn't disqualify them from colonisation / terraforming, however. More information (gleaned from a 2y-old ENWorld thread on axial tilt): [url=http://curriculum.calstatela.edu/courses/builders/lessons/less/les1/StarTables.html]World Builder Star Tables[/url].As stated earlier, Garden arrived in-system a broken world. It has had ten thousand years to recover, and in that time has drawn in populations from all over the uni/multiverse. We've not decided whether or not any native population survived the hyperspace jump, but even those would've been used to the more classical (read: boring) 24h day Aiëde exhibited in her last host system. Indeed, if this world formed in its current location, and life evolved on it naturally, the issue of the longer day would not really be one. Also, that info on segmented sleep is verrry interesting. Thanks! A waking cycle at night (supported by planetlight), and a siesta at noon, seem to point towards the 3rd (3x14/6, or 3x15/5) model, no? The midnight cycle would not be used for labor, but for non-workrelated activities. [/QUOTE]
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