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<blockquote data-quote="Chain Lightning" data-source="post: 1346764" data-attributes="member: 6791"><p>You have a point. But....there's still something bugging me about the whole thing. </p><p></p><p>Okay, I think I know what it is. A tiny part of me just doesn't want to see them at all. But mostly .....if the 'typical default fantasy world' has them, they shouldn't look so well engineered and they shouldn't be close in design to ones we see from World War I and on.</p><p></p><p>So, if an inventor type is flying around on his magic carpet......I don't want to see him wearing the same goggles as Riddick wears in "Pitch Black". Or goggles that the Red Baron wears. The fact that it looks like something from the year 1850-ish and up is what is ruining it for me. Yes, I shouldn't associate our own technological or fashion time line with a fantasy's, but that's the thing that takes me out of the mood.</p><p></p><p>Now, if the artist designed them in such a way that seems to fit within the setting. Then I'm all for it. Eye wear should be very rare. Limited to only the rich who also have contact to craftsmen/inventor types that can manufacture these things. Then, the finish product should look very large, clunky, and give us the feeling that this is something being tried out for the first time.</p><p></p><p>As far as the lens over one eye thing: Its okay by me if I see an appraiser bust out a lens thingy to inspect a jewel, wrap it in cloth and then put it safely away. But the reason why I hate a mechanical lens being brought down over one eye thing is because it reminds me of something I see in sci-fi art way too much. Y'know...the whole one eye targeter that comes down or is fixed over one eye. Usually its done poorly too. Its like a cliche in sci-fi art that has gone on way too long IMHO. Yet, a lot of artists are still doing it. </p><p></p><p>Well, if its part of a cyber-warrior's thing, then at least do it a bit differently than everyone else. Yeesh. Heh heh...can you tell that this is a sore point with me? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I admit I occasioally do it too, but when I encounter the need to do it I try to avoid it. If I can't avoid it (because maybe my client really wants it), I try to do it in a different manner.</p><p></p><p></p><p>Oh...BTW, I'm with you guys who say that they don't like the super ultra realistic campaign settings too. I was in one my friend home-brewed. He's a good GM and all, but I didn't like it. I couldn't get into it at all. Mostly because it wasn't fun or interesting. Only humans, one god, countries were accurate realistic versions of real old Earth civilizations. You were screwed if you twisted your ankle on that last climb down the 20' pile of ruined wall. That gave you minuses on movement for like a year of gaming.</p><p></p><p>Nah, no thanks. When I want fantasy, its a way for me to seek escapism into a world that will show me sights and have me do things that are unlike any on my own world.</p></blockquote><p></p>
[QUOTE="Chain Lightning, post: 1346764, member: 6791"] You have a point. But....there's still something bugging me about the whole thing. Okay, I think I know what it is. A tiny part of me just doesn't want to see them at all. But mostly .....if the 'typical default fantasy world' has them, they shouldn't look so well engineered and they shouldn't be close in design to ones we see from World War I and on. So, if an inventor type is flying around on his magic carpet......I don't want to see him wearing the same goggles as Riddick wears in "Pitch Black". Or goggles that the Red Baron wears. The fact that it looks like something from the year 1850-ish and up is what is ruining it for me. Yes, I shouldn't associate our own technological or fashion time line with a fantasy's, but that's the thing that takes me out of the mood. Now, if the artist designed them in such a way that seems to fit within the setting. Then I'm all for it. Eye wear should be very rare. Limited to only the rich who also have contact to craftsmen/inventor types that can manufacture these things. Then, the finish product should look very large, clunky, and give us the feeling that this is something being tried out for the first time. As far as the lens over one eye thing: Its okay by me if I see an appraiser bust out a lens thingy to inspect a jewel, wrap it in cloth and then put it safely away. But the reason why I hate a mechanical lens being brought down over one eye thing is because it reminds me of something I see in sci-fi art way too much. Y'know...the whole one eye targeter that comes down or is fixed over one eye. Usually its done poorly too. Its like a cliche in sci-fi art that has gone on way too long IMHO. Yet, a lot of artists are still doing it. Well, if its part of a cyber-warrior's thing, then at least do it a bit differently than everyone else. Yeesh. Heh heh...can you tell that this is a sore point with me? :) I admit I occasioally do it too, but when I encounter the need to do it I try to avoid it. If I can't avoid it (because maybe my client really wants it), I try to do it in a different manner. Oh...BTW, I'm with you guys who say that they don't like the super ultra realistic campaign settings too. I was in one my friend home-brewed. He's a good GM and all, but I didn't like it. I couldn't get into it at all. Mostly because it wasn't fun or interesting. Only humans, one god, countries were accurate realistic versions of real old Earth civilizations. You were screwed if you twisted your ankle on that last climb down the 20' pile of ruined wall. That gave you minuses on movement for like a year of gaming. Nah, no thanks. When I want fantasy, its a way for me to seek escapism into a world that will show me sights and have me do things that are unlike any on my own world. [/QUOTE]
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