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<blockquote data-quote="Thanee" data-source="post: 1657563" data-attributes="member: 478"><p><strong>Faye</strong></p><p></p><p><strong>Faye</strong>, female human druid 3rd; CR 3; medium humanoid; HD 3d8+3 (27hp); Init +2; Speed 30 feet; AC 14 (+2 Dex, +2 armor), flatfooted 12, touch 12, ACP 0; BAB +2, Grapple +1; Atk Quarterstaff +1 melee (1d6-1, critical 20/x2); SA: -; SQ: Woodland Stride, Trackless Step; AL NG; SV Fort +4, Refl +3, Will +6; Str 8, Dex 14, Con 12, Int 14, Wis 16, Cha 14.</p><p></p><p><strong>Skills:</strong> Handle Animal +7(5), Heal +5(2), Hide +5(3cc), Knowledge: nature +10(4), Knowledge: dungeoneering +4(2cc), Knowledge: the planes +3(1cc), Listen +5(2), Move Silently +5(3cc), Spellcraft +4(2), Spot +5(2), Survival +10(5). Faye speaks Common, Undercommon, Druidic, Sylvan and Infernal.</p><p></p><p><strong>Feats:</strong> Spontaneous Summoner, Spell Focus: Conjuration, Augment Summoning.</p><p></p><p><strong>Druid abilities:</strong> Spontaneous Casting of <em>cure</em> spells instead of <em>summon nature's ally</em> spells, Animal Companion, Nature Sense, Wild Empathy +7, Woodland Stride, Trackless Step.</p><p></p><p><strong>Spells per Day:</strong> (4/3/2)</p><p>0th - <em>1 slot free</em>, Create Water, Detect Magic (2);</p><p>1st - Entangle, Magic Fang, Produce Flame;</p><p>2nd - <em>1 slot free</em>, Spider Climb.</p><p></p><p><strong>Animal Companion:</strong> Strider; wild dog; CR 2; medium animal; HD 4d8+12 (30hp); Init +3; Speed 40 feet; AC 20 (+3 Dex, +7 natural), flatfooted 17, touch 13, ACP -; BAB +3, Grapple +6; Atk Bite +6 melee (1d6+4, critical 20/x2); SA: Trip; SQ: Low-Light Vision, Scent, Link, Share Spells, Evasion; AL N; SV Fort +7, Refl +7, Will +2; Str 16, Dex 16, Con 16, Int 2, Wis 12, Cha 6.</p><p><em>Skills and Feats:</em> Jump +9, Listen +6, Spot +6, Swim +4, Survival +1(+5 when tracking by scent); Alertness, Track, Improved Natural Armor.</p><p><em>Tricks:</em> Attack, Come, Defend, Down, Heel, Seek, Stay, Track.</p><p></p><p><strong>Equipment:</strong> Quarterstaff, Leather Armor, Traveler's Outfit, Shoulder Bag, Bedroll, Belt Pouch, Waterskin, Holly and Mistletoe (2), Spell Component Pouch, Everburning Torch, Tindertwig (10), <em>Pearl of Power (1st level)</em> (2), <em>Wand of Cure Light Wounds (30 charges)</em>, 10pp 11gp 9sp 0cp.</p><p></p><p><strong>Description:</strong> Faye is a slender and willowy young woman. She is 5'4" tall, and with 107 lb. has a rather petite figure. Her wavy, brunette hair is worn long and open, and is matched in color by her hazel eyes. Faye is quite pretty and has a very natural charm. She prefers comfortable clothing of natural colors, usually wearing brown leather and a green-grey hooded cloak. Faye is accompanied by Strider, a dingo with short reddish fur and white markings on the underside, the feet, and the tip of the tail.</p><p></p><p><strong>Background:</strong> Faye was raised by the druids of the order of Demir, who had rescued her from a marauding band of minor devils deep within a remote forest area. Her parents had been slain by them, but the child should not suffer the same fate. She learned to follow the way of the earth, living near a hidden city in a large underground cavern, a place of retreat, hiding from the devils. When she grew older, Faye often travelled to the surface, wandering the deep forests. But her journeys also led her deeper into the underground, exploring the vast caverns beneath. She was always torn between the two druidic factions of her order, drawn to both protecting the earth, its life and fruits, the plants and animals, and to keeping it pure and free from the taint of corruption, which came with the devils. Faye sees her responsibility in both.</p></blockquote><p></p>
[QUOTE="Thanee, post: 1657563, member: 478"] [b]Faye[/b] [b]Faye[/b], female human druid 3rd; CR 3; medium humanoid; HD 3d8+3 (27hp); Init +2; Speed 30 feet; AC 14 (+2 Dex, +2 armor), flatfooted 12, touch 12, ACP 0; BAB +2, Grapple +1; Atk Quarterstaff +1 melee (1d6-1, critical 20/x2); SA: -; SQ: Woodland Stride, Trackless Step; AL NG; SV Fort +4, Refl +3, Will +6; Str 8, Dex 14, Con 12, Int 14, Wis 16, Cha 14. [b]Skills:[/b] Handle Animal +7(5), Heal +5(2), Hide +5(3cc), Knowledge: nature +10(4), Knowledge: dungeoneering +4(2cc), Knowledge: the planes +3(1cc), Listen +5(2), Move Silently +5(3cc), Spellcraft +4(2), Spot +5(2), Survival +10(5). Faye speaks Common, Undercommon, Druidic, Sylvan and Infernal. [b]Feats:[/b] Spontaneous Summoner, Spell Focus: Conjuration, Augment Summoning. [b]Druid abilities:[/b] Spontaneous Casting of [i]cure[/i] spells instead of [i]summon nature's ally[/i] spells, Animal Companion, Nature Sense, Wild Empathy +7, Woodland Stride, Trackless Step. [b]Spells per Day:[/b] (4/3/2) 0th - [i]1 slot free[/i], Create Water, Detect Magic (2); 1st - Entangle, Magic Fang, Produce Flame; 2nd - [i]1 slot free[/i], Spider Climb. [b]Animal Companion:[/b] Strider; wild dog; CR 2; medium animal; HD 4d8+12 (30hp); Init +3; Speed 40 feet; AC 20 (+3 Dex, +7 natural), flatfooted 17, touch 13, ACP -; BAB +3, Grapple +6; Atk Bite +6 melee (1d6+4, critical 20/x2); SA: Trip; SQ: Low-Light Vision, Scent, Link, Share Spells, Evasion; AL N; SV Fort +7, Refl +7, Will +2; Str 16, Dex 16, Con 16, Int 2, Wis 12, Cha 6. [i]Skills and Feats:[/i] Jump +9, Listen +6, Spot +6, Swim +4, Survival +1(+5 when tracking by scent); Alertness, Track, Improved Natural Armor. [i]Tricks:[/i] Attack, Come, Defend, Down, Heel, Seek, Stay, Track. [b]Equipment:[/b] Quarterstaff, Leather Armor, Traveler's Outfit, Shoulder Bag, Bedroll, Belt Pouch, Waterskin, Holly and Mistletoe (2), Spell Component Pouch, Everburning Torch, Tindertwig (10), [i]Pearl of Power (1st level)[/i] (2), [i]Wand of Cure Light Wounds (30 charges)[/i], 10pp 11gp 9sp 0cp. [b]Description:[/b] Faye is a slender and willowy young woman. She is 5'4" tall, and with 107 lb. has a rather petite figure. Her wavy, brunette hair is worn long and open, and is matched in color by her hazel eyes. Faye is quite pretty and has a very natural charm. She prefers comfortable clothing of natural colors, usually wearing brown leather and a green-grey hooded cloak. Faye is accompanied by Strider, a dingo with short reddish fur and white markings on the underside, the feet, and the tip of the tail. [b]Background:[/b] Faye was raised by the druids of the order of Demir, who had rescued her from a marauding band of minor devils deep within a remote forest area. Her parents had been slain by them, but the child should not suffer the same fate. She learned to follow the way of the earth, living near a hidden city in a large underground cavern, a place of retreat, hiding from the devils. When she grew older, Faye often travelled to the surface, wandering the deep forests. But her journeys also led her deeper into the underground, exploring the vast caverns beneath. She was always torn between the two druidic factions of her order, drawn to both protecting the earth, its life and fruits, the plants and animals, and to keeping it pure and free from the taint of corruption, which came with the devils. Faye sees her responsibility in both. [/QUOTE]
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