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General Tabletop Discussion
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World of Design: The Lost Art of Making Things Up
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<blockquote data-quote="Bedrockgames" data-source="post: 8128088" data-attributes="member: 85555"><p>this is more in the realm of what I am talking about. I think, and again like you this is just my personal perception, that the internet has taught a lot of people to test the wind before they speak and to anticipate criticism to the point that they have difficulty thinking for themselves. And I want to be clear here, the internet has done a lot of good for creative fields as well. I love music and music theory, musical techniques, these are all highly accessible. We are living an age of online guitar virtuosos. I think overall, guitar playing is better, or at least people have greater access to better guitar players now they wouldn't have otherwise seen. And that is good. But that too is a double edged sword. I can't help but notice a lot of guitarists sounding wonderful and great, but kind of the same. And I can't help but wonder how many less polished, but perhaps more interesting performances, we are not seeing because online music is so obsessed with perfection (which is understandable because when you put out something creative for the internet to see and judge, it is there for all time and viewed potentially by millions). I think what is called for is the creators managing how they deal with feedback. Unfortunately though feedback and criticism can impact people even if they don't want it to (because the internet and social media are largely inescapable---a guitar player who puts out something that gets a negative response, could end up in becoming internet famous for that one thing). So I think there is a combination of hyper criticism, omnipresence of social media and a tendency toward cruelty (where people and artists are not seem as human but as a target for dunking----even if the language around dunking is itself sometimes wrapped in laudable terms) that can negatively impact creativity.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8128088, member: 85555"] this is more in the realm of what I am talking about. I think, and again like you this is just my personal perception, that the internet has taught a lot of people to test the wind before they speak and to anticipate criticism to the point that they have difficulty thinking for themselves. And I want to be clear here, the internet has done a lot of good for creative fields as well. I love music and music theory, musical techniques, these are all highly accessible. We are living an age of online guitar virtuosos. I think overall, guitar playing is better, or at least people have greater access to better guitar players now they wouldn't have otherwise seen. And that is good. But that too is a double edged sword. I can't help but notice a lot of guitarists sounding wonderful and great, but kind of the same. And I can't help but wonder how many less polished, but perhaps more interesting performances, we are not seeing because online music is so obsessed with perfection (which is understandable because when you put out something creative for the internet to see and judge, it is there for all time and viewed potentially by millions). I think what is called for is the creators managing how they deal with feedback. Unfortunately though feedback and criticism can impact people even if they don't want it to (because the internet and social media are largely inescapable---a guitar player who puts out something that gets a negative response, could end up in becoming internet famous for that one thing). So I think there is a combination of hyper criticism, omnipresence of social media and a tendency toward cruelty (where people and artists are not seem as human but as a target for dunking----even if the language around dunking is itself sometimes wrapped in laudable terms) that can negatively impact creativity. [/QUOTE]
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