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Knightfall's World of Kulan Campaign Maps (Updated: July 2022)
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<blockquote data-quote="Knightfall" data-source="post: 3043810" data-attributes="member: 2012"><p><strong>Cultist Lair!</strong></p><p></p><p>Okay, I just created this map for next week's game session. The PCs are investigating a strange disease/plague that has attacked the halfling and dwarven population of the City of Pretensa. Strangely enough, the halflings are easily headed, but dwarves are not.</p><p></p><p>The disease/plague is the work of a evil Sword cult known as the Dark Reborn. They wish to resurrect the dead Sword Gods that died in the Divinity War, and often created spawning ground in order to find the right magical locales for their resurrection experiments.</p><p></p><p>This cultist lair is one of those spawning grounds.</p><p></p><p><span style="color: DarkOrange"><strong>Map Keys</strong></span></p><p><span style="color: DarkOrange"><strong></strong></span></p><p><span style="color: DarkOrange"><strong>Primary Key</strong></span></p><p>1a - Guardhouse, x4 hobgoblin Ftr5 guards (CR 9)</p><p>1b - Secret Door (DC 25)</p><p>2a - Shamblers' Lair, x2 (CR 8); plus lizardfolk Drd5 (CR 6)</p><p>2b - Secret Door (DC 20)</p><p>3 - Gas Spores, x4 (CR 7)</p><p>4a - Dropoff</p><p>4b - Fungal Guardhouse, x2 hobgoblin Ftr5 (CR 7)</p><p>5a - Empty Workroom</p><p>5b - Assassin Vines, x6 (CR 8)</p><p>6a - Secret Door (DC 25)</p><p>6b - Fungal Guardhouse, x3 hobgoblin Ftr5 (CR 8)</p><p>7a - Cultists Lair, hobgoblin Ftr5 (CR 5); human Clr10 (CR 10)</p><p>7b - Secret Door (DC 30)</p><p>8 - Treasure w/Mohrg Guardian (CR 8)</p><p></p><p><span style="color: DarkOrange"><strong>Secondary Key</strong></span></p><p>E - Drainage Entrance</p><p>T1 - Fusillade of Spears (CR 6)</p><p>T2 - Melf's Acid Arrow Trap (CR 8)</p><p>T3 - Deathblade Wall Scythe (CR 8)</p><p>T4 - Wide Mouth Pit Trap (CR 9)</p><p>Mushrooms = Shriekers (CR 1 each)</p><p></p><p style="text-align: center">[ATTACH=full]25725[/ATTACH]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 3043810, member: 2012"] [B]Cultist Lair![/B] Okay, I just created this map for next week's game session. The PCs are investigating a strange disease/plague that has attacked the halfling and dwarven population of the City of Pretensa. Strangely enough, the halflings are easily headed, but dwarves are not. The disease/plague is the work of a evil Sword cult known as the Dark Reborn. They wish to resurrect the dead Sword Gods that died in the Divinity War, and often created spawning ground in order to find the right magical locales for their resurrection experiments. This cultist lair is one of those spawning grounds. [COLOR=DarkOrange][B]Map Keys Primary Key[/B][/COLOR] 1a - Guardhouse, x4 hobgoblin Ftr5 guards (CR 9) 1b - Secret Door (DC 25) 2a - Shamblers' Lair, x2 (CR 8); plus lizardfolk Drd5 (CR 6) 2b - Secret Door (DC 20) 3 - Gas Spores, x4 (CR 7) 4a - Dropoff 4b - Fungal Guardhouse, x2 hobgoblin Ftr5 (CR 7) 5a - Empty Workroom 5b - Assassin Vines, x6 (CR 8) 6a - Secret Door (DC 25) 6b - Fungal Guardhouse, x3 hobgoblin Ftr5 (CR 8) 7a - Cultists Lair, hobgoblin Ftr5 (CR 5); human Clr10 (CR 10) 7b - Secret Door (DC 30) 8 - Treasure w/Mohrg Guardian (CR 8) [COLOR=DarkOrange][B]Secondary Key[/B][/COLOR] E - Drainage Entrance T1 - Fusillade of Spears (CR 6) T2 - Melf's Acid Arrow Trap (CR 8) T3 - Deathblade Wall Scythe (CR 8) T4 - Wide Mouth Pit Trap (CR 9) Mushrooms = Shriekers (CR 1 each) [CENTER][ATTACH type="full"]25725[/ATTACH][/CENTER] [/QUOTE]
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Knightfall's World of Kulan Campaign Maps (Updated: July 2022)
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