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World of Lodor Uploaded - Trial Basis
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<blockquote data-quote="J-Buzz" data-source="post: 1921731" data-attributes="member: 17925"><p>I actually like this mod. I have the same feelings regarding the death penalties, as the other players. However, I think that this mod has a lot of potential. Add a few low level dungeon crawls around the starting locations, and that will allow chars. to level enough to brave the world. But I really like the background story, and the fact that there are quests to be taken. I actually like the factions and the role-playing that they present us. I don't think that a person should attack right away. There is the point of lawful alignments that should prevent a person from being hostile to the point of trying to kill a player.</p><p></p><p>But this brings up a question. What are the admins looking for when it comes to a pw. One that needs 0 work or effort to make it a fun place to play? One that can be used as a base, and takes some effort to make it fun? Also what players would be willing to help in the design. IE: The admins think a cave around the halfling villiage to explore would be good. Posts to the forum and someone volunteers to design and develop one, mailing it to the admins for review, which they then add to the dungeon. I am not sure how well the toolset allows for this, but I would be willing to help in that area.</p><p></p><p>I think that this world would be a fun world to play in if we spent some time and effort to add/tweek some of the areas to make it fun, and correct the problems discussed in this thread.</p><p></p><p>The same could be said of chainmail, except for the stability of the original module.</p></blockquote><p></p>
[QUOTE="J-Buzz, post: 1921731, member: 17925"] I actually like this mod. I have the same feelings regarding the death penalties, as the other players. However, I think that this mod has a lot of potential. Add a few low level dungeon crawls around the starting locations, and that will allow chars. to level enough to brave the world. But I really like the background story, and the fact that there are quests to be taken. I actually like the factions and the role-playing that they present us. I don't think that a person should attack right away. There is the point of lawful alignments that should prevent a person from being hostile to the point of trying to kill a player. But this brings up a question. What are the admins looking for when it comes to a pw. One that needs 0 work or effort to make it a fun place to play? One that can be used as a base, and takes some effort to make it fun? Also what players would be willing to help in the design. IE: The admins think a cave around the halfling villiage to explore would be good. Posts to the forum and someone volunteers to design and develop one, mailing it to the admins for review, which they then add to the dungeon. I am not sure how well the toolset allows for this, but I would be willing to help in that area. I think that this world would be a fun world to play in if we spent some time and effort to add/tweek some of the areas to make it fun, and correct the problems discussed in this thread. The same could be said of chainmail, except for the stability of the original module. [/QUOTE]
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