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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1134484" data-attributes="member: 4441"><p>*With no further disturbances (aside from Elexia's cacophany), everyone wakes up in the morning, more or less refreshed. The horses are harnessed, and you head out. The day is somewhat cloudy, but warm and muggy. The bugs are more obnoxious than usual, and if you don't use some kind of repellant, you'll get bitten repeatedly. The horses really dislike the bugs, and often snort, shake their heads, swish their takes, and shiver their skin to try to get rid of them.*</p><p></p><p>*Hisk mentions that Skord's home is somewhat further into the swamp, and off the beaten trail. He thinks you should get near it tomorrow. He's still definitely in pain, but seems to be bearing up decently. He keeps his hands clasped and often mouths what seem to be prayers in the lizardfolk tongue.*</p><p></p><p>*Around noon you have put in a decent amount of time traveling. The road is in decent repair, though the swamp's underbrush and trees encroaches on the road. One part of the road is particularly hemmed in with greenery, and it's here where Syrrian, Noddy, and Hisk see something moving where there should be none.*</p><p></p><p>*Noddy shouts out a warning, as a hail of javlins erupts from the trees and brush. One slams into each horse, causing them to scream in fear and pain, and they begin to try to run. One skims along Damien's arm, opening up a shallow wound. But the last one, painted red, flies true and slams into Hisk's stomach, causing him to drop to the floor of the wagon.*</p><p></p><p>*The rest of you can see more movement in the brush and trees, who's ever in there is getting ready for another volley.*</p><p></p><p>[OOC]: The horses each take five points of damage, and are starting to go wild. Damien, you take one point of damage. Hisk is conscious, but barely.[/OOC]</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1134484, member: 4441"] *With no further disturbances (aside from Elexia's cacophany), everyone wakes up in the morning, more or less refreshed. The horses are harnessed, and you head out. The day is somewhat cloudy, but warm and muggy. The bugs are more obnoxious than usual, and if you don't use some kind of repellant, you'll get bitten repeatedly. The horses really dislike the bugs, and often snort, shake their heads, swish their takes, and shiver their skin to try to get rid of them.* *Hisk mentions that Skord's home is somewhat further into the swamp, and off the beaten trail. He thinks you should get near it tomorrow. He's still definitely in pain, but seems to be bearing up decently. He keeps his hands clasped and often mouths what seem to be prayers in the lizardfolk tongue.* *Around noon you have put in a decent amount of time traveling. The road is in decent repair, though the swamp's underbrush and trees encroaches on the road. One part of the road is particularly hemmed in with greenery, and it's here where Syrrian, Noddy, and Hisk see something moving where there should be none.* *Noddy shouts out a warning, as a hail of javlins erupts from the trees and brush. One slams into each horse, causing them to scream in fear and pain, and they begin to try to run. One skims along Damien's arm, opening up a shallow wound. But the last one, painted red, flies true and slams into Hisk's stomach, causing him to drop to the floor of the wagon.* *The rest of you can see more movement in the brush and trees, who's ever in there is getting ready for another volley.* [OOC]: The horses each take five points of damage, and are starting to go wild. Damien, you take one point of damage. Hisk is conscious, but barely.[/OOC] [/QUOTE]
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