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World of Warcraft killed our gaming group!
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 2954934" data-attributes="member: 32740"><p>Stepping back a couple days with this response, but...</p><p>I just have a problem with even referring to Blizzard as being an "accomplice". Blizzard has done one thing - make a MMORPG that is highly popular and even addictive. They did not do so to stop anyone from playing P&P RPG's like D&D. They certainly didn't do so to undermine any particular game that one individual might have been playing. If people like WoW to the point where they prefer it to D&D and play it and discuss it to the exclusion of D&D that is not something that Blizzard can be FAULTED for since "fault" implies some kind of wrongdoing or failure. Causing players to play WoW instead of D&D may be an EFFECT of Blizzards activity but it's not their fault. It's not their responsibility to ensure that it doesn't interfere with D&D games, that is the responsbility of the DM and players of D&D.</p><p></p><p>Maybe that's being nitpicky but it grates on me.</p><p></p><p>WoW has not exactly had a <em>positive</em> effect on my D&D games. But no MMORPG has since we first got into them with Asheron's Call. Yet even that was less a matter of "I'd rather play AC than D&D" so much as killing too much time before and during the game talking shop about AC instead of D&D. That in turn was not so much a matter of AC in particular as an effect of not being able to game on a REGULAR basis. If we couldn't keep to a weekly schedule for gaming, even missing just one week, then I could guarantee losing the first hour or more of the get-together for D&D being used for AC jabber. WoW is largely the same.</p><p></p><p>Right now I don't have a D&D game running because we need at least one more player to achieve a quorum of 3, and we (both the players and myself as well) are too old and insular, even xenophobic, in our gaming ways to simply start inviting people to play at random. I've tried to restart a game a couple of times but failed and I think if I ever want my D&D fix again I shall have to simply abandon my comfort zone to do it. But, even though at least one of my two remaining players plays WoW nearly every free moment that is not REQUIRED for other activity like eating, running his business, etc. I have no fear that if I were to tell him, "My D&D game will be at H-hour, D-day, weekly, at Z-location, you are invited but your presence is not a requirement" that he'd be there on the dot with reliability and little sign of WoW interference other than a residual poor influence on his playing style.</p><p></p><p>Maybe I and others are just lucky that way and you happened to get players that simply have different priorities and D&D happens to be too far down the list. I've long considered my D&D game to be as much a purely social occasion as much as a dedicated time-slot for gaming. If players want to spend GAMING time in discussion of the weather, children, world events, or WoW, I'm not going to get too bent out of shape about it - so long as we DO get around to actual gaming. If it becomes a problem then I don't have any hesitation of putting my foot down and saying, "ENOUGH talk. Gaming will now commence, please." I may not do <em>too</em> much prep (I wing an <em>enormous</em> amount), but I do put time in on D&D for a reason. I set the time aside to game with friends because we ALL enjoy the game. If it should happen that my friends decide that time spent in front of the computer is preferrable to time spent around the table with other gamers I'm not their Life Coach. And neither is Blizzard.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 2954934, member: 32740"] Stepping back a couple days with this response, but... I just have a problem with even referring to Blizzard as being an "accomplice". Blizzard has done one thing - make a MMORPG that is highly popular and even addictive. They did not do so to stop anyone from playing P&P RPG's like D&D. They certainly didn't do so to undermine any particular game that one individual might have been playing. If people like WoW to the point where they prefer it to D&D and play it and discuss it to the exclusion of D&D that is not something that Blizzard can be FAULTED for since "fault" implies some kind of wrongdoing or failure. Causing players to play WoW instead of D&D may be an EFFECT of Blizzards activity but it's not their fault. It's not their responsibility to ensure that it doesn't interfere with D&D games, that is the responsbility of the DM and players of D&D. Maybe that's being nitpicky but it grates on me. WoW has not exactly had a [I]positive[/I] effect on my D&D games. But no MMORPG has since we first got into them with Asheron's Call. Yet even that was less a matter of "I'd rather play AC than D&D" so much as killing too much time before and during the game talking shop about AC instead of D&D. That in turn was not so much a matter of AC in particular as an effect of not being able to game on a REGULAR basis. If we couldn't keep to a weekly schedule for gaming, even missing just one week, then I could guarantee losing the first hour or more of the get-together for D&D being used for AC jabber. WoW is largely the same. Right now I don't have a D&D game running because we need at least one more player to achieve a quorum of 3, and we (both the players and myself as well) are too old and insular, even xenophobic, in our gaming ways to simply start inviting people to play at random. I've tried to restart a game a couple of times but failed and I think if I ever want my D&D fix again I shall have to simply abandon my comfort zone to do it. But, even though at least one of my two remaining players plays WoW nearly every free moment that is not REQUIRED for other activity like eating, running his business, etc. I have no fear that if I were to tell him, "My D&D game will be at H-hour, D-day, weekly, at Z-location, you are invited but your presence is not a requirement" that he'd be there on the dot with reliability and little sign of WoW interference other than a residual poor influence on his playing style. Maybe I and others are just lucky that way and you happened to get players that simply have different priorities and D&D happens to be too far down the list. I've long considered my D&D game to be as much a purely social occasion as much as a dedicated time-slot for gaming. If players want to spend GAMING time in discussion of the weather, children, world events, or WoW, I'm not going to get too bent out of shape about it - so long as we DO get around to actual gaming. If it becomes a problem then I don't have any hesitation of putting my foot down and saying, "ENOUGH talk. Gaming will now commence, please." I may not do [I]too[/I] much prep (I wing an [I]enormous[/I] amount), but I do put time in on D&D for a reason. I set the time aside to game with friends because we ALL enjoy the game. If it should happen that my friends decide that time spent in front of the computer is preferrable to time spent around the table with other gamers I'm not their Life Coach. And neither is Blizzard. [/QUOTE]
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