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World of Warcraft: Midnight
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9867484" data-attributes="member: 11760"><p>We did Arator's Journey (basically a bonus "zone" following him around, picking up on some plot threads from the beginning of the expansion). If there's a hero of the Light that's been in Warcraft, there's a 99% chance they're in Midnight already, which makes 1) the traitor we know about from Shadowlands' presence something worth keeping an eye on and 2) the omission of a missing fan favorite hero of the Light almost certainly just the pause before they appear later on. (I'm guessing it's the big plot twist they teased for the raids.)</p><p></p><p>I also liked getting an in-game cinematic for Warcraft 2 for, I think, the first time. I started the series with Warcraft 3, so all of these characters and incidents have always been pretty vague for me.</p><p></p><p>The Arcantina, the magical tavern Blizzard seems really excited about is really well done -- "Oh, all you housing fanatics think you're great at building a space? Let us show you what the pros can do!" -- but other than the extremely convenient teleport one gets from anywhere to adjacent-to-Silvermoon, I'm not yet clear on what the draw is. I gather there's little weekly quests there for fun decor, toys and such, but Blizzard has hyped it up so much, I'm guessing this is either a senior designer's pet project or they've got something bigger planned for it.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9867484, member: 11760"] We did Arator's Journey (basically a bonus "zone" following him around, picking up on some plot threads from the beginning of the expansion). If there's a hero of the Light that's been in Warcraft, there's a 99% chance they're in Midnight already, which makes 1) the traitor we know about from Shadowlands' presence something worth keeping an eye on and 2) the omission of a missing fan favorite hero of the Light almost certainly just the pause before they appear later on. (I'm guessing it's the big plot twist they teased for the raids.) I also liked getting an in-game cinematic for Warcraft 2 for, I think, the first time. I started the series with Warcraft 3, so all of these characters and incidents have always been pretty vague for me. The Arcantina, the magical tavern Blizzard seems really excited about is really well done -- "Oh, all you housing fanatics think you're great at building a space? Let us show you what the pros can do!" -- but other than the extremely convenient teleport one gets from anywhere to adjacent-to-Silvermoon, I'm not yet clear on what the draw is. I gather there's little weekly quests there for fun decor, toys and such, but Blizzard has hyped it up so much, I'm guessing this is either a senior designer's pet project or they've got something bigger planned for it. [/QUOTE]
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