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<blockquote data-quote="Thanee" data-source="post: 1968277" data-attributes="member: 478"><p>Did it? I would understand, if this is true for MMORPGs, but any other PC game?</p><p> </p><p> Wasn't there some shooter recently, that sold 2 million copies on the first weekend?</p><p> </p><p> </p><p> </p><p> That is also hardly believable, there are MMORPGs in asia with 5 million (!) active accounts. Or is that in the US only?</p><p> </p><p> </p><p> </p><p> I'd be rather worried, if they did not expect at least half a million to a million customers... I'd actually expect more than that, once europe goes online (is asia online already?), too, but they have their own servers (asia, too, of course), so I suppose that doesn't make much of a difference in the end.</p><p> </p><p> I think, every Blizzard game of the last decade or so sold millions of copies.</p><p> </p><p> Yes, all three (or was it four?)! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>Also considering, that 500,000 US open beta accounts were gone within 24h, that certainly hints at a high demand. The european pre-order was sold out after a couple days, too, and that was also some hundreds of thousands copies, which you even had to pay for 3 months before release.</p><p> </p><p> But they already doubled the servers right after release in the US, I heard. They certainly will resolve those issues, just give them some time. They really should have enough experience with server load. You can always just try another server, which might be less problematic.</p><p> </p><p> Anyways, I'm sure WoW will break all international MMORPG records (maybe not in asia, but anywhere else).</p><p> </p><p> Well, mid february I'll be able to join the fun, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1968277, member: 478"] Did it? I would understand, if this is true for MMORPGs, but any other PC game? Wasn't there some shooter recently, that sold 2 million copies on the first weekend? That is also hardly believable, there are MMORPGs in asia with 5 million (!) active accounts. Or is that in the US only? I'd be rather worried, if they did not expect at least half a million to a million customers... I'd actually expect more than that, once europe goes online (is asia online already?), too, but they have their own servers (asia, too, of course), so I suppose that doesn't make much of a difference in the end. I think, every Blizzard game of the last decade or so sold millions of copies. Yes, all three (or was it four?)! :D Also considering, that 500,000 US open beta accounts were gone within 24h, that certainly hints at a high demand. The european pre-order was sold out after a couple days, too, and that was also some hundreds of thousands copies, which you even had to pay for 3 months before release. But they already doubled the servers right after release in the US, I heard. They certainly will resolve those issues, just give them some time. They really should have enough experience with server load. You can always just try another server, which might be less problematic. Anyways, I'm sure WoW will break all international MMORPG records (maybe not in asia, but anywhere else). Well, mid february I'll be able to join the fun, too. :D Bye Thanee [/QUOTE]
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