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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 1990175" data-attributes="member: 11760"><p>No, it's screwed up because the publisher (Vivendi Universal Games, whose only other MMORPG is Dark Age of Camelot, the RC Cola of MMORPGs) didn't want to front sufficient capital to buy a gazillion servers.</p><p></p><p>Blizzard had this exact same problem with Battle.net not being ready for the hordes of people who wanted to play Diablo I online. They KNEW to overcompensate, but they don't have the resources to buy all the servers needed, so VUG had to front it. VUG execs said "well, sure, 600,000 people signed up in 24 hours for open beta, but that was FREE. We know how many people really play these games, because we have DAoC. Here, you can have a quarter of a gazillion, and we're being generous."</p><p></p><p>VUG execs, of course, have about zero knowledge of gaming, since most of them came from other parts of the megacorp. Witness how few parts of VUG actually are successful (Valve, Blizzard, one or two PS2 development studios and whatever poor bastards are servicing the Hoyle license) compared to how many studios they have (a quarter of a gazillion).</p><p></p><p>Having said that, ordering from the Blizzard store directly (i.e. checking back every few days for more copies) seems to work best.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 1990175, member: 11760"] No, it's screwed up because the publisher (Vivendi Universal Games, whose only other MMORPG is Dark Age of Camelot, the RC Cola of MMORPGs) didn't want to front sufficient capital to buy a gazillion servers. Blizzard had this exact same problem with Battle.net not being ready for the hordes of people who wanted to play Diablo I online. They KNEW to overcompensate, but they don't have the resources to buy all the servers needed, so VUG had to front it. VUG execs said "well, sure, 600,000 people signed up in 24 hours for open beta, but that was FREE. We know how many people really play these games, because we have DAoC. Here, you can have a quarter of a gazillion, and we're being generous." VUG execs, of course, have about zero knowledge of gaming, since most of them came from other parts of the megacorp. Witness how few parts of VUG actually are successful (Valve, Blizzard, one or two PS2 development studios and whatever poor bastards are servicing the Hoyle license) compared to how many studios they have (a quarter of a gazillion). Having said that, ordering from the Blizzard store directly (i.e. checking back every few days for more copies) seems to work best. [/QUOTE]
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