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The
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World Reveal of Baldur's Gate 3
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<blockquote data-quote="martinlochsen" data-source="post: 7929420" data-attributes="member: 6789094"><p>From the preview, I think the game looks absolutely awesome! I mean, some people will like turn based, some people prefer more action-oriented games. I like both. I don't get how "it's turn based" could be an argument that essentially means "it's crap". Two different types of games, with their advantages and drawbacks both. What makes a good or a bad game depends on how the system is implemented, the quality of the quests and story, and so on. Not broad design choices like turn based or not turn based. We will know when the game is out.</p><p></p><p>I think it's cool that they're sticking close to the 5e rules. The trend in video game rgps for many years seems to have been going for simpler and simpler rpg mechanics, certainly much simpler than 5e for most big studio games, so the idea that you need complex rules for a crpg seems off to me. It will be fun to try out builds that will be reasonably similar to what you can do in the table top version. It's a ruleset we love to play, so getting a chance to also play it digitally seems fun to me. I don't get the negativity on this point.</p><p></p><p>Anyway, if you don't like it, it seems like there are large amounts of D&D video games coming, so chances are, there will be something for everyone.</p></blockquote><p></p>
[QUOTE="martinlochsen, post: 7929420, member: 6789094"] From the preview, I think the game looks absolutely awesome! I mean, some people will like turn based, some people prefer more action-oriented games. I like both. I don't get how "it's turn based" could be an argument that essentially means "it's crap". Two different types of games, with their advantages and drawbacks both. What makes a good or a bad game depends on how the system is implemented, the quality of the quests and story, and so on. Not broad design choices like turn based or not turn based. We will know when the game is out. I think it's cool that they're sticking close to the 5e rules. The trend in video game rgps for many years seems to have been going for simpler and simpler rpg mechanics, certainly much simpler than 5e for most big studio games, so the idea that you need complex rules for a crpg seems off to me. It will be fun to try out builds that will be reasonably similar to what you can do in the table top version. It's a ruleset we love to play, so getting a chance to also play it digitally seems fun to me. I don't get the negativity on this point. Anyway, if you don't like it, it seems like there are large amounts of D&D video games coming, so chances are, there will be something for everyone. [/QUOTE]
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World Reveal of Baldur's Gate 3
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