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<blockquote data-quote="ledded" data-source="post: 1782633" data-attributes="member: 12744"><p>I like this idea. Very nice.</p><p> </p><p> </p><p>Very nice parallel to actual U-boat operations while maintaining a very 'space' feel. Having crews worrying about the environmental conditions while they watch their oxygen supplies dwindle can make for a very intense setup to a gaming confrontation.</p><p> </p><p> </p><p>Hmmm... instead of 'depth' charges, it could work something similar, like 'continuity' charges. I can easily picture a destroyer deploying cylinders that detonate with a visual similar to the mines deployed in the last Star Wars movie against Kenobi, except without that annoying 'sound' part <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> that send dimensional 'vibrations' that could cause an S-boat to experience damage from 'parallax warbling' (or something similarly pulp-pseudo-science sounding), or become suddenly revealed with it's systems powered down as the wormhole collapses, leaving the crew scrambling to power up and get going before the Hunter-Destroyers close in on it. There could even be more strange side-effects like time distortion (the wormhole warbles, then hours later collapses, only to find the crew has had 20 years elapse during the vibration storm) or odd mutations, not to mention the unexpected side effect of the use of these continuity charges/mines attracting the attention or ire of something more primal from a closely intersecting dimension that has just had it's windows knocked out very loudly in the middle of the night... </p><p> </p><p> </p><p>Eh, I'm not sure if it's been done, but I'm sure someone has done something similar with the amount of sci-fi that's out there. I've read some sci-fi myself, but not a huge amount, so I'm just tossing this stuff off the cuff.</p><p> </p><p>Sounds like a very intruiging idea, this setting is due out in November, right?</p></blockquote><p></p>
[QUOTE="ledded, post: 1782633, member: 12744"] I like this idea. Very nice. Very nice parallel to actual U-boat operations while maintaining a very 'space' feel. Having crews worrying about the environmental conditions while they watch their oxygen supplies dwindle can make for a very intense setup to a gaming confrontation. Hmmm... instead of 'depth' charges, it could work something similar, like 'continuity' charges. I can easily picture a destroyer deploying cylinders that detonate with a visual similar to the mines deployed in the last Star Wars movie against Kenobi, except without that annoying 'sound' part :) that send dimensional 'vibrations' that could cause an S-boat to experience damage from 'parallax warbling' (or something similarly pulp-pseudo-science sounding), or become suddenly revealed with it's systems powered down as the wormhole collapses, leaving the crew scrambling to power up and get going before the Hunter-Destroyers close in on it. There could even be more strange side-effects like time distortion (the wormhole warbles, then hours later collapses, only to find the crew has had 20 years elapse during the vibration storm) or odd mutations, not to mention the unexpected side effect of the use of these continuity charges/mines attracting the attention or ire of something more primal from a closely intersecting dimension that has just had it's windows knocked out very loudly in the middle of the night... Eh, I'm not sure if it's been done, but I'm sure someone has done something similar with the amount of sci-fi that's out there. I've read some sci-fi myself, but not a huge amount, so I'm just tossing this stuff off the cuff. Sounds like a very intruiging idea, this setting is due out in November, right? [/QUOTE]
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