World War Two OGL

GandalfMithrandir

First Post
I've been having an idea running through my head for a while to run a World War Two game for d20, but I haven't found any good rules for it so I decided to make my own, I'd like to run it through here first though, to make sure that they're balanced, I'll get the classes up later today and the weapons either this week or next.

In any case, Advice would be great!
 

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If you don't have it I'd suggest a copy of d20 modern or at least look at the srd for it. For class suggestions maybe grunt for the frontline warrior type, commando for a sneaky rogue like character, medic for healing/buffing charcters and a demolitions/heavy gun class for the mage kind of feel.
 

yup, the classes I have right now are sniper, obviously a rogue type, able to do heavy damage with the sniper rifle, but not too many hit points, the rifleman/gunner, being a fighter type with access to the Light Machine gun, flamethrower, etc. with the Engineer having access to dynamite as well as most of the Rifleman weapons but not being as good at using them. I've been thinking about making a medic but then I run into the Geneva Convention, so I decided probably it would be better to have medpacks that they could carry around to heal others with.
 



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