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Worldbuilding and the (Technology) Progress Levels of Alternity & D20 Future
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<blockquote data-quote="NotAYakk" data-source="post: 8043527" data-attributes="member: 72555"><p>GURPS had a more detailed tech levels. In GURPS classic (from <a href="https://gurps.fandom.com/wiki/Technology_Levels_(Classic)#Converting_GURPS_3e_TL_to_4e_TL" target="_blank">Technology Levels (Classic)</a> ) it was:</p><p></p><table style='width: 100%'><tr><th>TL </th><th> Era </th><th> Start-end date </th><th> Signature technologies</th></tr><tr><td> 0 </td><td> Stone Age </td><td> up to 4000 BC </td><td> fire, lever, language</td></tr><tr><td> 1 </td><td> Bronze Age </td><td>(Athens)<br /> 4000 BC-1200 BC</td><td> wheel, writing, agriculture</td></tr><tr><td> 2 </td><td> Iron Age</td><td> 1200 BCE-500 CE) </td><td> Geometry; scrolls.</td></tr><tr><td> 3 </td><td> Medieval </td><td> 500-1450 </td><td> steel weapons, mathematics with zero</td></tr><tr><td> 4 </td><td> Renaissance/Colonial </td><td> 1450-1700 </td><td> gunpowder, printing</td></tr><tr><td> 5 </td><td> Industrial Revolution </td><td> 1701-1900 </td><td> mass production, steam power, telegraph</td></tr><tr><td> 6 </td><td> World War I/World War II </td><td> 1901-1950 </td><td> cars, airplanes, radio</td></tr><tr><td> 7 </td><td> Modern </td><td> 1951-2000 </td><td> nuclear energy, computer, laser, rockets</td></tr><tr><td> 8 </td><td> Spacefaring </td><td> 2001-2050? </td><td> slower than-light space travel, fusion power, implants</td></tr><tr><td> 9 </td><td> Starfaring </td><td> 2050?+</td><td> <strong>faster-than-light star travel</strong>, sentient computers, longevity, <strong>deteronic frombotzer</strong></td></tr><tr><td> 10 </td><td> Antimatter </td><td> -- </td><td> antimatter power, <strong>artificial gravity</strong>, <strong>slow FTL radio</strong></td></tr><tr><td> 11 </td><td> Force </td><td> -- </td><td> <strong>force screens</strong>, <strong>tractor beams</strong>, <strong>fast FTL radio</strong></td></tr><tr><td> 12 </td><td> Gravitic </td><td> -- </td><td> <strong>contragravity</strong>, <strong>grav compensators</strong>, <strong>personal force screens</strong></td></tr><tr><td> 13 </td><td> Worldbuilding </td><td> -- </td><td> full terraforming of planets</td></tr><tr><td>14 </td><td> Dysonian </td><td> -- </td><td> construction of worlds, ringworlds and so on</td></tr><tr><td>15 </td><td> MT </td><td> -- </td><td> <strong>matter transmission</strong>, <strong>cosmic power</strong></td></tr><tr><td>16+</td><td>As you wish . . .</td><td></td><td></td></tr></table><p></p><p>In GURPS 4e from <a href="https://gurps.fandom.com/wiki/Tech_Level" target="_blank">Tech Level</a> we have:</p><p></p><table style='width: 100%'><tr><th>TL </th><th> Era </th><th> Rough start date </th><th> Signature technologies</th></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL0_(The_Stone_Age)" target="_blank">0</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL0_(The_Stone_Age)" target="_blank">Stone Age</a> </td><td> Prehistory and later </td><td> Counting; oral tradition.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL1_(The_Bronze_Age)" target="_blank">1</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL1_(The_Bronze_Age)" target="_blank">Bronze Age</a> </td><td> 3500 BCE+ </td><td> Arithmetic; writing.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL2_(The_Iron_Age)" target="_blank">2</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL2_(The_Iron_Age)" target="_blank">Iron Age</a> </td><td> 1200 BCE+ </td><td> Geometry; scrolls.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL3_(The_Middle_Ages)" target="_blank">3</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL3_(The_Middle_Ages)" target="_blank">Medieval</a> </td><td> 600 CE+ </td><td> Algebra; books.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL4_(The_Age_of_Sail)" target="_blank">4</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL4_(The_Age_of_Sail)" target="_blank">Age of Sail</a> </td><td> 1450+ </td><td> Calculus; movable type.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL5_(The_Industrial_Revolution)" target="_blank">5</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL5_(The_Industrial_Revolution)" target="_blank">Industrial Revolution</a> </td><td> 1730+ </td><td> Mechanical calculators; telegraph.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL6_(The_Mechanized_Age)" target="_blank">6</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL6_(The_Mechanized_Age)" target="_blank">Mechanized Age</a> </td><td> 1880+ </td><td> Electrical calculators; telephone and radio;</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL7_(The_Nuclear_Age)" target="_blank">7</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL7_(The_Nuclear_Age)" target="_blank">Nuclear Age</a> </td><td> 1940+ </td><td> Mainframe computers; television.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL8_(The_Digital_Age)" target="_blank">8</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL8_(The_Digital_Age)" target="_blank">Digital Age</a> </td><td> 1980+ </td><td> Personal computers; global networks.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL9_(The_Microtech_Age)" target="_blank">9</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL9_(The_Microtech_Age)" target="_blank">Microtech Age</a> </td><td> 2025+</td><td> Artificial intelligence; real-time virtuality.</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL10_(The_Robotic_Age)" target="_blank">10</a> </td><td> <a href="https://gurps.fandom.com/wiki/TL10_(The_Robotic_Age)" target="_blank">Robotic Age</a> </td><td> 2070+ </td><td> Nanotechnology or other advances start to blur distinctions between technologies...</td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL11_(The_Age_of_Exotic_Matter)" target="_blank">11</a></td><td> <a href="https://gurps.fandom.com/wiki/TL11_(The_Age_of_Exotic_Matter)" target="_blank">Age of Exotic Matter</a></td><td></td><td></td></tr><tr><td> <a href="https://gurps.fandom.com/wiki/TL12_(The_Age_of_Miracles)" target="_blank">12</a></td><td> <a href="https://gurps.fandom.com/wiki/TL12_(The_Age_of_Miracles)" target="_blank">Whatever the GM likes!</a></td><td></td><td></td></tr></table><p></p><p>the classic has more detail in the future.</p><p></p><p>I like the names of 4e better, as they aren't tied to on-Earth events. Also, splitting nuclear from information ages.</p><p></p><p>The classic one presumed a lot of SF tropes. For example, in "reality" building a dyson sphere (or swarm) is easier than FTL travel. One is an engineering problem, the other one requires new physics.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8043527, member: 72555"] GURPS had a more detailed tech levels. In GURPS classic (from [URL="https://gurps.fandom.com/wiki/Technology_Levels_(Classic)#Converting_GURPS_3e_TL_to_4e_TL"]Technology Levels (Classic)[/URL] ) it was: [TABLE] [TR] [TH]TL [/TH] [TH] Era [/TH] [TH] Start-end date [/TH] [TH] Signature technologies[/TH] [/TR] [TR] [TD] 0 [/TD] [TD] Stone Age [/TD] [TD] up to 4000 BC [/TD] [TD] fire, lever, language[/TD] [/TR] [TR] [TD] 1 [/TD] [TD] Bronze Age [/TD] [TD](Athens) 4000 BC-1200 BC[/TD] [TD] wheel, writing, agriculture[/TD] [/TR] [TR] [TD] 2 [/TD] [TD] Iron Age[/TD] [TD] 1200 BCE-500 CE) [/TD] [TD] Geometry; scrolls.[/TD] [/TR] [TR] [TD] 3 [/TD] [TD] Medieval [/TD] [TD] 500-1450 [/TD] [TD] steel weapons, mathematics with zero[/TD] [/TR] [TR] [TD] 4 [/TD] [TD] Renaissance/Colonial [/TD] [TD] 1450-1700 [/TD] [TD] gunpowder, printing[/TD] [/TR] [TR] [TD] 5 [/TD] [TD] Industrial Revolution [/TD] [TD] 1701-1900 [/TD] [TD] mass production, steam power, telegraph[/TD] [/TR] [TR] [TD] 6 [/TD] [TD] World War I/World War II [/TD] [TD] 1901-1950 [/TD] [TD] cars, airplanes, radio[/TD] [/TR] [TR] [TD] 7 [/TD] [TD] Modern [/TD] [TD] 1951-2000 [/TD] [TD] nuclear energy, computer, laser, rockets[/TD] [/TR] [TR] [TD] 8 [/TD] [TD] Spacefaring [/TD] [TD] 2001-2050? [/TD] [TD] slower than-light space travel, fusion power, implants[/TD] [/TR] [TR] [TD] 9 [/TD] [TD] Starfaring [/TD] [TD] 2050?+[/TD] [TD] [B]faster-than-light star travel[/B], sentient computers, longevity, [B]deteronic frombotzer[/B][/TD] [/TR] [TR] [TD] 10 [/TD] [TD] Antimatter [/TD] [TD] -- [/TD] [TD] antimatter power, [B]artificial gravity[/B], [B]slow FTL radio[/B][/TD] [/TR] [TR] [TD] 11 [/TD] [TD] Force [/TD] [TD] -- [/TD] [TD] [B]force screens[/B], [B]tractor beams[/B], [B]fast FTL radio[/B][/TD] [/TR] [TR] [TD] 12 [/TD] [TD] Gravitic [/TD] [TD] -- [/TD] [TD] [B]contragravity[/B], [B]grav compensators[/B], [B]personal force screens[/B][/TD] [/TR] [TR] [TD] 13 [/TD] [TD] Worldbuilding [/TD] [TD] -- [/TD] [TD] full terraforming of planets[/TD] [/TR] [TR] [TD]14 [/TD] [TD] Dysonian [/TD] [TD] -- [/TD] [TD] construction of worlds, ringworlds and so on[/TD] [/TR] [TR] [TD]15 [/TD] [TD] MT [/TD] [TD] -- [/TD] [TD] [B]matter transmission[/B], [B]cosmic power[/B][/TD] [/TR] [TR] [TD]16+[/TD] [TD]As you wish . . .[/TD] [TD][/TD] [TD][/TD] [/TR] [/TABLE] In GURPS 4e from [URL="https://gurps.fandom.com/wiki/Tech_Level"]Tech Level[/URL] we have: [TABLE] [TR] [TH]TL [/TH] [TH] Era [/TH] [TH] Rough start date [/TH] [TH] Signature technologies[/TH] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL0_(The_Stone_Age)']0[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL0_(The_Stone_Age)']Stone Age[/URL] [/TD] [TD] Prehistory and later [/TD] [TD] Counting; oral tradition.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL1_(The_Bronze_Age)']1[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL1_(The_Bronze_Age)']Bronze Age[/URL] [/TD] [TD] 3500 BCE+ [/TD] [TD] Arithmetic; writing.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL2_(The_Iron_Age)']2[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL2_(The_Iron_Age)']Iron Age[/URL] [/TD] [TD] 1200 BCE+ [/TD] [TD] Geometry; scrolls.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL3_(The_Middle_Ages)']3[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL3_(The_Middle_Ages)']Medieval[/URL] [/TD] [TD] 600 CE+ [/TD] [TD] Algebra; books.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL4_(The_Age_of_Sail)']4[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL4_(The_Age_of_Sail)']Age of Sail[/URL] [/TD] [TD] 1450+ [/TD] [TD] Calculus; movable type.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL5_(The_Industrial_Revolution)']5[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL5_(The_Industrial_Revolution)']Industrial Revolution[/URL] [/TD] [TD] 1730+ [/TD] [TD] Mechanical calculators; telegraph.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL6_(The_Mechanized_Age)']6[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL6_(The_Mechanized_Age)']Mechanized Age[/URL] [/TD] [TD] 1880+ [/TD] [TD] Electrical calculators; telephone and radio;[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL7_(The_Nuclear_Age)']7[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL7_(The_Nuclear_Age)']Nuclear Age[/URL] [/TD] [TD] 1940+ [/TD] [TD] Mainframe computers; television.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL8_(The_Digital_Age)']8[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL8_(The_Digital_Age)']Digital Age[/URL] [/TD] [TD] 1980+ [/TD] [TD] Personal computers; global networks.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL9_(The_Microtech_Age)']9[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL9_(The_Microtech_Age)']Microtech Age[/URL] [/TD] [TD] 2025+[/TD] [TD] Artificial intelligence; real-time virtuality.[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL10_(The_Robotic_Age)']10[/URL] [/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL10_(The_Robotic_Age)']Robotic Age[/URL] [/TD] [TD] 2070+ [/TD] [TD] Nanotechnology or other advances start to blur distinctions between technologies...[/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL11_(The_Age_of_Exotic_Matter)']11[/URL][/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL11_(The_Age_of_Exotic_Matter)']Age of Exotic Matter[/URL][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD] [URL='https://gurps.fandom.com/wiki/TL12_(The_Age_of_Miracles)']12[/URL][/TD] [TD] [URL='https://gurps.fandom.com/wiki/TL12_(The_Age_of_Miracles)']Whatever the GM likes![/URL][/TD] [TD][/TD] [TD][/TD] [/TR] [/TABLE] the classic has more detail in the future. I like the names of 4e better, as they aren't tied to on-Earth events. Also, splitting nuclear from information ages. The classic one presumed a lot of SF tropes. For example, in "reality" building a dyson sphere (or swarm) is easier than FTL travel. One is an engineering problem, the other one requires new physics. [/QUOTE]
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