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General Tabletop Discussion
*Dungeons & Dragons
Worldbuilding and urban campaigns: principles, techniques, and ideas
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<blockquote data-quote="Afrodyte" data-source="post: 6380074" data-attributes="member: 8713"><p>I love city-based campaigns. In fact, I'm running one right now.</p><p></p><p>I know that, for me, urban campaigns play to my strengths because the smaller scale of an urban campaign hit on what I enjoy most about roleplaying: people and relationships. I most enjoy campaigns that allow me to create a sense of intimacy with characters and the setting (which I consider a character). With a city, I can focus most of my activity on that as opposed to making a kingdom or continent which requires attention to the kinds of details that I'm neither good at nor interested in.</p><p></p><p>One of the things I like to do is to treat a city (or even a neighborhood) almost like a character. Give it a personality. Make it as interesting and multifaceted as any fictional person. If it doesn't matter where I go or who I'm with in a city, then I'm clearly doing something wrong.</p><p></p><p>But I want to hear from other people who make and run city-based campaigns. Specifically:</p><ul> <li data-xf-list-type="ul">What do you like about urban campaigns?</li> <li data-xf-list-type="ul">How do you like to create a city for an urban campaign?</li> <li data-xf-list-type="ul">What are some principles you like to keep in mind for urban campaigns?</li> <li data-xf-list-type="ul">How does worldbuilding change when you focus on a city-sized scale?</li> <li data-xf-list-type="ul">Which techniques have you found most helpful for building urban settings and campaigns?</li> <li data-xf-list-type="ul">What are some ideas for an urban campaign that you would like to try?</li> </ul></blockquote><p></p>
[QUOTE="Afrodyte, post: 6380074, member: 8713"] I love city-based campaigns. In fact, I'm running one right now. I know that, for me, urban campaigns play to my strengths because the smaller scale of an urban campaign hit on what I enjoy most about roleplaying: people and relationships. I most enjoy campaigns that allow me to create a sense of intimacy with characters and the setting (which I consider a character). With a city, I can focus most of my activity on that as opposed to making a kingdom or continent which requires attention to the kinds of details that I'm neither good at nor interested in. One of the things I like to do is to treat a city (or even a neighborhood) almost like a character. Give it a personality. Make it as interesting and multifaceted as any fictional person. If it doesn't matter where I go or who I'm with in a city, then I'm clearly doing something wrong. But I want to hear from other people who make and run city-based campaigns. Specifically: [LIST][*]What do you like about urban campaigns? [*]How do you like to create a city for an urban campaign? [*]What are some principles you like to keep in mind for urban campaigns? [*]How does worldbuilding change when you focus on a city-sized scale? [*]Which techniques have you found most helpful for building urban settings and campaigns? [*]What are some ideas for an urban campaign that you would like to try?[/LIST] [/QUOTE]
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