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General Tabletop Discussion
*Dungeons & Dragons
Worldbuilding and urban campaigns: principles, techniques, and ideas
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<blockquote data-quote="Hand of Evil" data-source="post: 6380875" data-attributes="member: 371"><p>I create by building a city history, day one is its founding, then carry it out to the date of my current campaign. To help perform this task I start with a basic map of the area the city sits in, expanding outwards over time. As said in an earlier post, I always have a reason for why a city is where it is. Take my home city, Columbia SC, before it was the capital of South Carolina, it had two things going for it, 1) it was the first place that granite could be mined, which was sent down river to Charleston and 2) the river was deep enough to Columbia to provide boat traffic, so was a gateway town. It was made the Capital because it was basically located in the center of the State. Charlotte NC (The Queen City) on the other hand was the first places gold was discovered in the US, that is a reason it is a Banking center. </p><p></p><p>I then add events such as floods, fires, wars, etc. and then apply to the city, then rebuild. </p><p></p><p>I have always found it helpful to look at real world cities for history to use in building mine.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 6380875, member: 371"] I create by building a city history, day one is its founding, then carry it out to the date of my current campaign. To help perform this task I start with a basic map of the area the city sits in, expanding outwards over time. As said in an earlier post, I always have a reason for why a city is where it is. Take my home city, Columbia SC, before it was the capital of South Carolina, it had two things going for it, 1) it was the first place that granite could be mined, which was sent down river to Charleston and 2) the river was deep enough to Columbia to provide boat traffic, so was a gateway town. It was made the Capital because it was basically located in the center of the State. Charlotte NC (The Queen City) on the other hand was the first places gold was discovered in the US, that is a reason it is a Banking center. I then add events such as floods, fires, wars, etc. and then apply to the city, then rebuild. I have always found it helpful to look at real world cities for history to use in building mine. [/QUOTE]
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Worldbuilding and urban campaigns: principles, techniques, and ideas
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