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Worldbuilding: How far should things be?
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<blockquote data-quote="Lackofname" data-source="post: 8118310" data-attributes="member: 87598"><p>TBH I think "three days from town" is actually pretty <em>far</em> for monsters.</p><p></p><p>That's a pretty long trek for a raiding party. It also means that if you raid the town, let alone abscond with victims, the town can round up a possie and, if anyone has a horse, be on you before you even make it half way home.</p><p></p><p>Being that far from their lair means they don't benefit from the biggest thing a lair provides: security. And in the case of monster groups, when you go out hunting the intent is to bring back food, and being gone <em>for days</em> kinda means no food for the folks back home <em>for days</em>. This is especially true for monsters that prefer to eat people.</p><p></p><p>The only reason I can imagine they'd be so far would be their primary hunting ground is say, a road. Though depending on location, there may not be all that much reliable travel between towns.</p><p></p><p>The way folks are saying--settlements are about 5 miles apart--your dungeon si going to need to be pretty far afield to be more than 3 days from anything. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Lackofname, post: 8118310, member: 87598"] TBH I think "three days from town" is actually pretty [I]far[/I] for monsters. That's a pretty long trek for a raiding party. It also means that if you raid the town, let alone abscond with victims, the town can round up a possie and, if anyone has a horse, be on you before you even make it half way home. Being that far from their lair means they don't benefit from the biggest thing a lair provides: security. And in the case of monster groups, when you go out hunting the intent is to bring back food, and being gone [I]for days[/I] kinda means no food for the folks back home [I]for days[/I]. This is especially true for monsters that prefer to eat people. The only reason I can imagine they'd be so far would be their primary hunting ground is say, a road. Though depending on location, there may not be all that much reliable travel between towns. The way folks are saying--settlements are about 5 miles apart--your dungeon si going to need to be pretty far afield to be more than 3 days from anything. :P [/QUOTE]
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