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*TTRPGs General
Worldbuilding: How far should things be?
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<blockquote data-quote="aco175" data-source="post: 8118400" data-attributes="member: 27385"><p>Another point to consider is how much monsters affect the distance. My small New England town has been around for 250 years. The first 100 was clustered in the center of town because there was still Indian attacks, or the threat of French. Eventually a train depot in the south of town clustered several farms together and another section of town has wire mills. A third section developed into a monks in an abbey. Each of these smaller hamlets is 1-3 hours walk from the center town. Not sure how they would have developed if goblins and orcs were around attacking locals trying to bring goods back and forth. The next town center on either side is roughly 10 miles, but a larger city is 25 miles.</p></blockquote><p></p>
[QUOTE="aco175, post: 8118400, member: 27385"] Another point to consider is how much monsters affect the distance. My small New England town has been around for 250 years. The first 100 was clustered in the center of town because there was still Indian attacks, or the threat of French. Eventually a train depot in the south of town clustered several farms together and another section of town has wire mills. A third section developed into a monks in an abbey. Each of these smaller hamlets is 1-3 hours walk from the center town. Not sure how they would have developed if goblins and orcs were around attacking locals trying to bring goods back and forth. The next town center on either side is roughly 10 miles, but a larger city is 25 miles. [/QUOTE]
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Worldbuilding: How far should things be?
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