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*TTRPGs General
Worldbuilding, nonhumans, and the inaccurarcy of Earth parallels
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<blockquote data-quote="Rackhir" data-source="post: 4324912" data-attributes="member: 149"><p>Thing is, that most of the other races even ones like Giants and orcs aren't that different from humans. Lets face it most of them are really just aspects of human societies or personalities personified. Human societies can differ far more than your typical fantasy races generally do. So humans have been dealing with "the other" for our entire existence. There's nothing appreciably more terrifying about an orc horde than about the Mongols, or Tamerlane or any one of the nomadic tribes that have terrified and conquered more settled people.</p><p></p><p>So simply adding more "species" to the world is not necessarily going to produce a dramatically different world.</p><p></p><p>It's also probably worth pointing out that historically and to a frighteningly large extent even today, magic was/is real to many people and "works". So while real magic might be flashier and more powerful it isn't necessarily going to change the societies that much. However, it could quite conceivably bring about a "technological" Renaissance far earlier and leading to a much higher level of development than we possess now. </p><p></p><p>David Webber has a series that has a magic "tech" based society clashing with a science/psi based society, that has some decent extrapolations as to how something like that might look (though both are at more of a WWI level of tech).</p></blockquote><p></p>
[QUOTE="Rackhir, post: 4324912, member: 149"] Thing is, that most of the other races even ones like Giants and orcs aren't that different from humans. Lets face it most of them are really just aspects of human societies or personalities personified. Human societies can differ far more than your typical fantasy races generally do. So humans have been dealing with "the other" for our entire existence. There's nothing appreciably more terrifying about an orc horde than about the Mongols, or Tamerlane or any one of the nomadic tribes that have terrified and conquered more settled people. So simply adding more "species" to the world is not necessarily going to produce a dramatically different world. It's also probably worth pointing out that historically and to a frighteningly large extent even today, magic was/is real to many people and "works". So while real magic might be flashier and more powerful it isn't necessarily going to change the societies that much. However, it could quite conceivably bring about a "technological" Renaissance far earlier and leading to a much higher level of development than we possess now. David Webber has a series that has a magic "tech" based society clashing with a science/psi based society, that has some decent extrapolations as to how something like that might look (though both are at more of a WWI level of tech). [/QUOTE]
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